Search results
Results From The WOW.Com Content Network
The Philippine Senate Committee on Games and Amusement is a standing committee of the Senate of the Philippines . This committee, along with the Committee on Sports, was formed after the Committee on Games, Amusement and Sports was split into two on August 1, 2016, pursuant to Senate Resolution No. 3 of the 17th Congress. [1]
Vision problems. Too much video game playing may cause vision problems. [11] Extensive viewing of the screen can cause eye strain, as the cornea, pupil, and iris are not intended for mass viewing sessions of electronic devices. Using video games for too long may also cause headaches, dizziness, and chances of vomiting from focusing on a screen.
Philippines Main article: Video gaming in the Philippines In 1981, a presidential decree issued by Ferdinand Marcos outlawed the use and distribution [128] of video game consoles, arcade games and pinball machines, deeming them as a "destructive social enemy" [129] and "to the detriment of the public interest".
This is good news for the 226 million people who played video games in the U.S. alone in 2021. In 2020, the video game market surpassed movies and sports combined. In 2020, the video game market ...
The Philippine gaming regulator aims to take a slice of the lucrative online gaming market by launching its own e-gambling operations next year to grow its pool of customers and attract wealthy ...
Linguist and public intellectual Noam Chomsky, photographed in Brazil on Sept. 20, 2018. Credit - Heuler Andrey—AFP/Getty Images. Over the weekend, a number of tributes to public intellectual ...
The Vaporized Nicotine and Non-Nicotine Products Regulation Act, officially recorded as Republic Act No. 11900, is a law in the Philippines which aims to regulate the "importation, sale, packaging, distribution, use and communication of vaporized nicotine and non-nicotine products and novel tobacco products", such as electronic cigarettes and heated tobacco products.
Video game addiction. Video game addiction ( VGA ), also known as gaming disorder or internet gaming disorder, is generally defined as a psychological addiction that is problematic, compulsive use of video games that results in significant impairment to an individual's ability to function in various life domains over a prolonged period of time.