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  2. Roland LAPC-I - Wikipedia

    en.wikipedia.org/wiki/Roland_LAPC-I

    Type. sound card. The Roland LAPC-I is a sound card for IBM PC compatible computers produced by Roland Corporation. It basically consists of a MT-32 -compatible Roland CM-32L and a MPU-401 unit, integrated onto a single full-length 8-bit ISA card. In addition to normal Roland dealers aimed at musicians, it was distributed in the United States ...

  3. Turtle Beach Corporation - Wikipedia

    en.wikipedia.org/wiki/Turtle_Beach_Corporation

    Turtle Beach Corporation. The Turtle Beach Corporation (commonly referred to as Turtle Beach) is an American gaming accessory manufacturer [citation needed] based in San Diego, California. The company has roots dating back to the 1970s where it developed sound cards, MIDI synthesizers, and various audio software packages and network audio devices.

  4. List of stereoscopic video games - Wikipedia

    en.wikipedia.org/wiki/List_of_stereoscopic_video...

    3-D Thunder Ceptor II. Arcade. 1986. Developed by Namco, the stereoscopic 3-D image is generated using LCD shutter glasses, which is enhanced by a fresnel lens placed between the video screen and shutter glasses, giving the impression of large 3-D images coming near the player. It was one of several stereoscopic 3-D arcade games at the time ...

  5. NVIDIA RTX 3080 review: A huge leap for 4K gaming and ray ...

    www.aol.com/news/nvidia-rtx-3080-review-ray...

    NVIDIA spent the past two years selling the idea of real-time ray tracing.And I mean, really selling it. There was the slick Star Wars demo that showed where the technology could lead. There were ...

  6. OverRated: Nintendo Wii short on games and typical gaming ...

    www.aol.com/2008/09/21/overrated-nintendo-wii

    The Wii is a pretty amazing piece of technology. Not only has it brought casual gamers of all ages together, but it did it in a way which disillusioned many hardcore gamers frustrated by the lack ...

  7. Ray-tracing hardware - Wikipedia

    en.wikipedia.org/wiki/Ray-tracing_hardware

    The ray tracing algorithm solves the rendering problem in a different way. In each step, it finds all intersections of a ray with a set of relevant primitives of the scene. Both approaches have their own benefits and drawbacks. Rasterization can be performed using devices based on a stream computing model, one triangle at the time, and access ...

  8. Dolby TrueHD - Wikipedia

    en.wikipedia.org/wiki/Dolby_TrueHD

    Dolby TrueHD logo as introduced in 2012. Dolby TrueHD is a lossless, multi-channel audio codec developed by Dolby Laboratories for home video, used principally in Blu-ray Disc and compatible hardware. Dolby TrueHD, along with Dolby Digital Plus (E-AC-3) and Dolby AC-4, is one of the intended successors to the Dolby Digital (AC-3) lossy surround ...

  9. Game port - Wikipedia

    en.wikipedia.org/wiki/Game_port

    The game port is a device port that was found on IBM PC compatible and other computer systems throughout the 1980s and 1990s. It was the traditional connector for joystick input, and occasionally MIDI devices, until made obsolete by USB in the late 1990s. Originally located on a dedicated Game Control Adapter expansion card, the game port was ...

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