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Nigeria Information & Technology Development Agency (NITDA), the government clearing house for all IT projects in the public sector in Nigeria. Nigeria Communication Commission, the independent National Regulatory Authority for the telecommunications industry in Nigeria.
SoftBank’s billionaire CEO Masayoshi Son is known for being quite the character. The eccentric Japanese investor—who began his career by starting a video game company that he later sold to ...
Censorship by country. In Nigeria, the freedom of expression is protected by section 39 (1) of the Federal Republic of Nigeria constitution. [1] Despite this constitutional protection, the Nigerian media was controlled by the government throughout much of its history, with some even to this day. By 2020, however, over 100 newspapers in Nigeria ...
The digital divide is a term used to describe the disadvantage in access to information which people without access to ICT suffer. [1] Nigeria 's digital divide refers to the inequality of Nigerian individuals, groups, or organizations with regard to access to Information and communications technology (ICT) infrastructure or to the internet for ...
Here's what they said, edited for brevity. It's the economy, stupid. Dave Grow, president and CEO, Lucid Software, which makes visual collaboration software: “What’s going to happen with the ...
The Internet (or internet) is the global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices. It is a network of networks that consists of private, public, academic, business, and government networks of local to global scope, linked by a broad array of electronic, wireless, and optical networking technologies.
Video games in Nigeria. The video game industry is a relatively young sector in Nigeria. As of 2015, the video game development sector is still very small in the country, with only half a dozen young companies creating games [citation needed]. However, in part due to the country's fast growing mobile market and its young population, video games ...
Early computing. The PLATO system was launched in 1960 at the University of Illinois and subsequently commercially marketed by Control Data Corporation.It offered early forms of social media features with innovations such as Notes, PLATO's message-forum application; TERM-talk, its instant-messaging feature; Talkomatic, perhaps the first online chat room; News Report, a crowdsourced online ...