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  2. Nvidia ShadowPlay - Wikipedia

    en.wikipedia.org/wiki/Nvidia_ShadowPlay

    Nvidia ShadowPlay is a hardware-accelerated screen recording utility available as part of Nvidia 's GeForce Experience software for GeForce GPUs. Launched in 2013, it can be configured to record a continuous buffer, allowing the user to save the video retroactively. [ 1][ 2] ShadowPlay is supported for any Nvidia GTX 600 series card or higher.

  3. GeForce Now - Wikipedia

    en.wikipedia.org/wiki/GeForce_Now

    GeForce Now (stylized as GeForce NOW) is the brand used by Nvidia for its cloud gaming service. The Nvidia Shield version of GeForce Now, formerly known as Nvidia Grid, launched in beta in 2013, with Nvidia officially unveiling its name on September 30, 2015. The subscription service provided users with unlimited access to a library of games ...

  4. GeForce - Wikipedia

    en.wikipedia.org/wiki/GeForce

    GeForce Experience is a program containing several tools including Nvidia ShadowPlay. [ 66 ] Due to a serious security vulnerability before the March 26, 2019, security update, users of GeForce Experience were vulnerable to remote code execution , denial of service , and privilege escalation attacks. [ 67 ]

  5. GeForce 600 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_600_series

    GeForce 700 series. Support status. Fermi cards unsupported. Security updates for Kepler until September 2024. The GeForce 600 series is a series of graphics processing units developed by Nvidia, first released in 2012. It served as the introduction of the Kepler architecture. It is succeeded by the GeForce 700 series .

  6. Nvidia NVENC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVENC

    Nvidia NVENC. Nvidia NVENC (short for Nvidia Encoder) [ 1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU. It was introduced with the Kepler -based GeForce 600 series in March 2012 (GT 610, GT620 and GT630 is Fermi Architecture). [ 2][ 3]

  7. PhysX - Wikipedia

    en.wikipedia.org/wiki/PhysX

    PhysX is an open-source [ 1] realtime physics engine middleware SDK developed by Nvidia as a part of Nvidia GameWorks software suite . Initially, video games supporting PhysX were meant to be accelerated by PhysX PPU ( expansion cards designed by Ageia ). However, after Ageia's acquisition by Nvidia, dedicated PhysX cards have been discontinued ...

  8. GeForce 6 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_6_series

    The GeForce 6 series ( codename NV40) is the sixth generation of Nvidia 's GeForce line of graphics processing units. Launched on April 14, 2004, the GeForce 6 family introduced PureVideo post-processing for video, SLI technology, and Shader Model 3.0 support (compliant with Microsoft DirectX 9.0c specification and OpenGL 2.0).

  9. GeForce 2 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_2_series

    The GeForce 2 series (NV15) is the second generation of Nvidia 's GeForce line of graphics processing units (GPUs). Introduced in 2000, it is the successor to the GeForce 256 . The GeForce 2 family comprised a number of models: GeForce 2 GTS, GeForce 2 Pro, GeForce 2 Ultra, GeForce 2 Ti, GeForce 2 Go and the GeForce 2 MX series.