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1CC. Abbreviation of one-credit completion or one-coin clear. To complete an arcade (or arcade-style) game without using continues. [ 1] 1-up. An object that gives the player an extra life (or attempt) in games where the player has a limited number of chances to complete a game or level. [ 2]
Opposite (semantics) In lexical semantics, opposites are words lying in an inherently incompatible binary relationship. For example, something that is male entails that it is not female. It is referred to as a 'binary' relationship because there are two members in a set of opposites. The relationship between opposites is known as opposition.
Gaming the system (also rigging, abusing, cheating, milking, playing, working, breaking the system, gaming, or bending the rules) can be defined as using the rules and procedures meant to protect a system to, instead, manipulate the system for a desired outcome. [ 1] The first known documented use of the term "gaming the system" is in 1975. [ 2]
Role-playing games (RPGs) have developed specialized terminology. This includes both terminology used within RPGs to describe in-game concepts and terminology used to describe RPGs. Role-playing games also have specialized slang and jargon associated with them. Besides the terms listed here, there are numerous terms used in the context of ...
The inclusion of stealth as a mechanic in a game does not necessarily make it a Stealth Game. For example, Skyrim has an entire perk tree dedicated to "Sneaking" despite that most of the dungeons in the game can be completed using a hack-and-slash strategy. The first stealth game was Manbiki Shounen (Shoplifting Boy), published in November 1979.
Synonym (taxonomy) The Botanical and Zoological Codes of nomenclature treat the concept of synonymy differently. In botanical nomenclature, a synonym is a scientific name that applies to a taxon that (now) goes by a different scientific name. [ 1] For example, Linnaeus was the first to give a scientific name (under the currently used system of ...
Many browser games have an "energy bar" that depletes when the player takes actions. These games then sell items such as coffee or snacks to refill the bar. [6] Free-to-play games are free to install and play, but once the player enters the game, the player is able to purchase content such as items, maps, and expanded customization options. [7]
In games where a ball may be legally caught (e.g. baseball) or carried (e.g. American football), a player (or the player's team) may be penalized for dropping the ball; for example, an American football player who drops a ball ("fumbles") risks having the ball recovered and carried by the other team; in baseball, a player who drops a thrown or ...