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Although originally supported, the GeForce FX 5 series has been dropped from newer drivers from NVIDIA. The last driver from NVIDIA to support the GeForce FX series on Vista was 96.85. [101] [102] Microsoft offered a tool called the Windows Vista Upgrade Advisor [100] to assist Windows XP and Vista users in determining what versions of Windows ...
nForce is a motherboard chipset created by Nvidia originally for AMD Athlon and Duron, with later revisions also supporting contemporary Intel processors. The chipset shipped in 3 varieties; 220, 415, and 420. 220 and 420 are very similar with each having the integrated GPU, but the 220 only has a single channel of memory available whereas 420 has the 128-bit TwinBank design.
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Control Panel is a component of Microsoft Windows that provides the ability to view and change system settings. It consists of a set of applets that include adding or removing hardware and software, controlling user accounts, changing accessibility options, and accessing networking settings.
Timeout Detection and Recovery or TDR is a feature of the Windows operating system (OS) introduced in Windows Vista.It detects response problems from a graphics card (GPU), and if a timeout occurs, the OS will attempt a card reset to recover a functional and responsive desktop environment.
A new user-mode driver model called the User-Mode Driver Framework. In Windows Vista, WDDM display drivers have two components, a kernel mode driver (KMD) that is very streamlined, and a user-mode driver that does most of the intense computations. With this model, most of the code is moved out of kernel mode.
In the context of free and open-source software, proprietary software only available as a binary executable is referred to as a blob or binary blob.The term usually refers to a device driver module loaded into the kernel of an open-source operating system, and is sometimes also applied to code running outside the kernel, such as system firmware images, microcode updates, or userland programs.
Nvidia Optimus is a computer GPU switching technology created by Nvidia which, depending on the resource load generated by client software applications, will seamlessly switch between two graphics adapters within a computer system in order to provide either maximum performance or minimum power draw from the system's graphics rendering hardware.