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  2. Exception handling - Wikipedia

    en.wikipedia.org/wiki/Exception_handling

    Exception handling. In computing and computer programming, exception handling is the process of responding to the occurrence of exceptions – anomalous or exceptional conditions requiring special processing – during the execution of a program. In general, an exception breaks the normal flow of execution and executes a pre-registered ...

  3. Exception handling (programming) - Wikipedia

    en.wikipedia.org/wiki/Exception_handling...

    Exception handling (programming) In computer programming, several language mechanisms exist for exception handling. The term exception is typically used to denote a data structure storing information about an exceptional condition. One mechanism to transfer control, or raise an exception, is known as a throw; the exception is said to be thrown.

  4. Syntax error - Wikipedia

    en.wikipedia.org/wiki/Syntax_error

    Type errors (such as an attempt to apply the ++ increment operator to a boolean variable in Java) and undeclared variable errors are sometimes considered to be syntax errors when they are detected at compile-time. However, it is common to classify such errors as (static) semantic errors instead. [2] [3] [4]

  5. Off-by-one error - Wikipedia

    en.wikipedia.org/wiki/Off-by-one_error

    Off-by-one errors are common in using the C library because it is not consistent with respect to whether one needs to subtract 1 byte – functions like fgets() and strncpy will never write past the length given them (fgets() subtracts 1 itself, and only retrieves (length − 1) bytes), whereas others, like strncat will write past the length given them.

  6. False positives and false negatives - Wikipedia

    en.wikipedia.org/wiki/False_positives_and_false...

    In statistical hypothesis testing, the analogous concepts are known as type I and type II errors, where a positive result corresponds to rejecting the null hypothesis, and a negative result corresponds to not rejecting the null hypothesis. The terms are often used interchangeably, but there are differences in detail and interpretation due to ...

  7. Type system - Wikipedia

    en.wikipedia.org/wiki/Type_system

    e. In computer programming, a type system is a logical system comprising a set of rules that assigns a property called a type (for example, integer, floating point, string) to every term (a word, phrase, or other set of symbols). Usually the terms are various language constructs of a computer program, such as variables, expressions, functions ...

  8. Coding theory - Wikipedia

    en.wikipedia.org/wiki/Coding_theory

    It is an error-correcting code capable of correcting up to three errors in each 24-bit word, and detecting a fourth. Richard Hamming won the Turing Award in 1968 for his work at Bell Labs in numerical methods, automatic coding systems, and error-detecting and error-correcting codes.

  9. Syntax (programming languages) - Wikipedia

    en.wikipedia.org/wiki/Syntax_(programming_languages)

    In computer science, the syntax of a computer language is the rules that define the combinations of symbols that are considered to be correctly structured statements or expressions in that language. This applies both to programming languages, where the document represents source code, and to markup languages, where the document represents data.