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  2. These guys: pdos.csail.mit.edu/scigen have a great text generator for computer science articles and their code is publicly available.

  3. Newest 'artificial-intelligence' Questions - Stack Overflow

    stackoverflow.com/questions/tagged/artificial-intelligence

    Train a QdrantEmbeddingRetriever with custom model. Using haystack-1x, I was able to create an EmbeddingRetriever and train it with a custom model as follows:retriever = EmbeddingRetriever( document_store = <my_doc_store>, ... python-3.x. artificial-intelligence. haystack.

  4. Lisp is used for AI because it supports the implementation of software that computes with symbols very well. Symbols, symbolic expressions and computing with those is at the core of Lisp. Typical AI areas for computing with symbols were/are: computer algebra, theorem proving, planning systems, diagnosis, rewrite systems, knowledge ...

  5. artificial intelligence - Unable to Test Fine-Tuned 'Titan Image...

    stackoverflow.com/questions/79007475/unable-to-test-fine-tuned-titan-image...

    I have fine-tuned the 'Titan Image Generator G1 v2' model. I have a custom model available, and I also 'purchased provisioned throughput' with 'no commitment.' After 2 hours, I had to disable it. The

  6. Abiword uses such a grammar parser for grammar checking. I haven't looked at it in much depth, but I figure you could easily use it to list the parts of speech contained in a section of text. If you used this program to generate the seed data you could pump the output directly into the other program to generate more text.

  7. Can you tell me any ways to generate non-uniform random numbers? I am using Java but the code examples can be in whatever you want. One way is to create a skewed distribution by adding two uniform

  8. text machine-learning artificial-intelligence generator recurrent-neural-network asked Jun 13, 2017 at 14:23 Ilya Karnaukhov 3,938 7 32 53

  9. I am attempting to create a "behavior tree" using C#. For anyone who doesn't know, a behavior tree is basically a framework that you can construct an AI around. There are Sequencers, Selectors,

  10. I'm designing a realtime strategy wargame where the AI will be responsible for controlling a large number of units (possibly 1000+) on a large hexagonal map. A unit has a number of action points which can be expended on movement, attacking enemy units or various special actions (e.g. building new units). For example, a tank with 5 action points ...

  11. Could you give an example of classification of 4 classes using Support Vector Machines (SVM) in matlab something like: atribute_1 atribute_2 atribute_3 atribute_4 class 1 2 3 ...