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  2. Rectangle - Wikipedia

    en.wikipedia.org/wiki/Rectangle

    Rectangle. In Euclidean plane geometry, a rectangle is a quadrilateral with four right angles. It can also be defined as: an equiangular quadrilateral, since equiangular means that all of its angles are equal (360°/4 = 90°); or a parallelogram containing a right angle. A rectangle with four sides of equal length is a square.

  3. CodeHS - Wikipedia

    en.wikipedia.org/wiki/CodeHS

    CodeHS is an interactive online learning platform offering computer science and programming instruction for schools and individual learners. CodeHS is focused on spreading access to and knowledge of computer science by offering online instructional materials supported by remote tutors. In the introductory learning module, students on the site ...

  4. Cohen–Sutherland algorithm - Wikipedia

    en.wikipedia.org/wiki/Cohen–Sutherland_algorithm

    In computer graphics, the Cohen–Sutherland algorithm is an algorithm used for line clipping. The algorithm divides a two-dimensional space into 9 regions and then efficiently determines the lines and portions of lines that are visible in the central region of interest (the viewport ). The algorithm was developed in 1967 during flight ...

  5. Aspect ratio (image) - Wikipedia

    en.wikipedia.org/wiki/Aspect_ratio_(image)

    Aspect ratio (image) The aspect ratio of an image is the ratio of its width to its height. It is expressed as two numbers separated by a colon, width:height. Common aspect ratios are 1.85:1 and 2.40:1 in cinematography, 4:3 and 16:9 in television, and 3:2 in still photography .

  6. Karnaugh map - Wikipedia

    en.wikipedia.org/wiki/Karnaugh_map

    The brown region is an overlap of the red 2×2 square and the green 4×1 rectangle. The K-map for the inverse of f is shown as gray rectangles, which correspond to maxterms. Once the Karnaugh map has been constructed and the adjacent 1s linked by rectangular and square boxes, the algebraic minterms can be found by examining which variables stay ...

  7. Magic square - Wikipedia

    en.wikipedia.org/wiki/Magic_square

    This sum can also be found in the four outer numbers clockwise from the corners (3+8+14+9) and likewise the four counter-clockwise (the locations of four queens in the two solutions of the 4 queens puzzle [50]), the two sets of four symmetrical numbers (2+8+9+15 and 3+5+12+14), the sum of the middle two entries of the two outer columns and rows ...

  8. Moving sofa problem - Wikipedia

    en.wikipedia.org/wiki/Moving_sofa_problem

    In mathematics, the moving sofa problem or sofa problem is a two-dimensional idealization of real-life furniture-moving problems and asks for the rigid two-dimensional shape of the largest area that can be maneuvered through an L-shaped planar region with legs of unit width. [ 1] The area thus obtained is referred to as the sofa constant.

  9. Golden rectangle - Wikipedia

    en.wikipedia.org/wiki/Golden_rectangle

    In geometry, a golden rectangle is a rectangle whose side lengths are in the golden ratio, : +, which is : (the Greek letter phi), where is approximately 1.618.. Golden rectangles exhibit a special form of self-similarity: All rectangles created by adding a square to a side, or removing a square from an end, of a golden rectangle are golden rectangles as well.