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Traditional Reed–Muller codes are binary codes, which means that messages and codewords are binary strings. When r and m are integers with 0 ≤ r ≤ m, the Reed–Muller code with parameters r and m is denoted as RM ( r , m ). When asked to encode a message consisting of k bits, where holds, the RM ( r , m) code produces a codeword ...
A generator matrix for a linear [,,]-code has format , where n is the length of a codeword, k is the number of information bits (the dimension of C as a vector subspace), d is the minimum distance of the code, and q is size of the finite field, that is, the number of symbols in the alphabet (thus, q = 2 indicates a binary code, etc.).
Convolutional code. In telecommunication, a convolutional code is a type of error-correcting code that generates parity symbols via the sliding application of a boolean polynomial function to a data stream. The sliding application represents the 'convolution' of the encoder over the data, which gives rise to the term 'convolutional coding'.
By 1963 (or possibly earlier), J. J. Stone (and others) recognized that Reed Solomon codes could use the BCH scheme of using a fixed generator polynomial, making such codes a special class of BCH codes, [4] but Reed Solomon codes based on the original encoding scheme, are not a class of BCH codes, and depending on the set of evaluation points ...
The Hadamard code is a linear code, and all linear codes can be generated by a generator matrix . This is a matrix such that Had ( x ) = x ⋅ G {\displaystyle {\text{Had}}(x)=x\cdot G} holds for all x ∈ { 0 , 1 } k {\displaystyle x\in \{0,1\}^{k}} , where the message x {\displaystyle x} is viewed as a row vector and the vector-matrix product ...
In the Dungeons & Dragons ( D&D) fantasy role-playing game, alignment is a categorization of the ethical and moral perspective of player characters, non-player characters, and creatures. Most versions of the game feature a system in which players make two choices for characters. One is the character's views on "law" versus "chaos", the other on ...
A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game. A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [ 1]
Formally, a parity check matrix H of a linear code C is a generator matrix of the dual code, C ⊥. This means that a codeword c is in C if and only if the matrix-vector product Hc ⊤ = 0 (some authors [1] would write this in an equivalent form, cH ⊤ = 0.) The rows of a parity check matrix are the coefficients of the parity check equations. [2]