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  2. Template : Non-free use rationale video game cover/doc

    en.wikipedia.org/wiki/Template:Non-free_use...

    This template is optimized for video game cover art used in the article about the video game. It may or may not work in other contexts. For example, this non-free use rationale may not be appropriate for images of magazines, comic books, series, collections, or alternate editions.

  3. Template:Non-free video game cover - Wikipedia

    en.wikipedia.org/wiki/Template:Non-free_video...

    Template:Non-free video game cover. This image is cover art for a video game, and its copyright is most likely held by the game's publisher or developer. It is believed that the use of low-resolution images of game cover art. to visually identify the game in question. on the English Wikipedia, hosted on servers in the United States by the non ...

  4. Category:Video game covers - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game_covers

    To place a file in this category, add the tag {{Non-free video game cover}} to the bottom of the file's description page. If you are not sure which category a file belongs to, consult the file copyright tag page .

  5. Template:Non-free use rationale video game cover - Wikipedia

    en.wikipedia.org/wiki/Template:Non-free_use...

    This template is to help users write non-free use rationales for video game box or cover art as required by WP:NFC and WP:NFURG. Include this in the image file, once for each time you insert images of video game cover art into an article. Please use copyrighted content responsibly and in accordance with Wikipedia policy.

  6. Template talk : Non-free use rationale video game cover

    en.wikipedia.org/wiki/Template_talk:Non-free_use...

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  7. Template:Non-free video game cover/doc - Wikipedia

    en.wikipedia.org/wiki/Template:Non-free_video...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Donate; Help; Learn to edit; Community portal; Recent changes; Upload file

  8. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [ 1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  9. Template:Non-free video game cover/sandbox - Wikipedia

    en.wikipedia.org/wiki/Template:Non-free_video...

    For example non-free use rationales, see Wikipedia:Use rationale examples. This tag should only be used for video game covers. Either of the following may be helpful for stating the rationale: Template:Game rationale or Template:Non-free use rationale video game cover. Additionally, please specify at least one platform in the first parameter ...