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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The software is free to download and use, however, it works closely with Amazon services. ... macOS, Linux: Free use: Used to create voxel-based games. Creation ...

  4. List of free and open-source software packages - Wikipedia

    en.wikipedia.org/wiki/List_of_free_and_open...

    Moodle – Free and open-source learning management system. OLAT – Web-based Learning Content Management System. Omeka – Content management system for online digital collections. openSIS – Web-based Student Information and School Management system. Sakai Project – Web-based learning management system.

  5. Defold - Wikipedia

    en.wikipedia.org/wiki/Defold

    Defold is a cross-platform, free, and source-available game engine developed by King, and later the Defold Foundation. [ 4][ 5][ 3][ 6] It is used to create mostly two-dimensional (2D) games, [ 7] but is fully capable of three-dimensional (3D) as well. [ 8][ 9] Defold is a downloadable desktop app, and ships with its own embedded IDE.

  6. Lutris - Wikipedia

    en.wikipedia.org/wiki/Lutris

    Lutris began as a piece of software called Oblivion Launcher, [citation needed] which was created in 2009 by Mathieu Comandon. He wanted an easier way to manage his games running on Linux, especially the ones that ran using Wine. Lutris began development on Launchpad, with the repository being created on May 5, 2009.

  7. Official Hamster Republic Role Playing Game Construction ...

    en.wikipedia.org/wiki/Official_Hamster_Republic...

    The Official Hamster Republic Role Playing Game Construction Engine (abbreviated as OHRRPGCE and OHR) is a free and open-source, "all-in-one" game creation system. It was designed to allow the quick creation of 2D role-playing video games (RPGs). It was originally written by James Paige in QuickBASIC and released in late 1997 or early 1998.

  8. Qt (software) - Wikipedia

    en.wikipedia.org/wiki/Qt_(software)

    Qt (pronounced "cute" [7] [8] or as an initialism) is a cross-platform application development framework for creating graphical user interfaces as well as cross-platform applications that run on various software and hardware platforms such as Linux, Windows, macOS, Android or embedded systems with little or no change in the underlying codebase while still being a native application with native ...

  9. Unity (user interface) - Wikipedia

    en.wikipedia.org/wiki/Unity_(user_interface)

    Unity (user interface) Unity is a graphical shell for the GNOME desktop environment originally developed by Canonical Ltd. for its Ubuntu operating system. It debuted in 2010 in the netbook edition of Ubuntu 10.10 and was used until Ubuntu 17.10. Since 2017, its development was taken over by the Unity7 Maintainers (Unity7) [4] and UBports ...