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C++ also contains the type conversion operators const_cast, static_cast, dynamic_cast, and reinterpret_cast. The formatting of these operators means that their precedence level is unimportant. Most of the operators available in C and C++ are also available in other C-family languages such as C#, D, Java, Perl, and PHP with the same precedence ...
Order of operations. In mathematics and computer programming, the order of operations is a collection of rules that reflect conventions about which operations to perform first in order to evaluate a given mathematical expression . These rules are formalized with a ranking of the operations. The rank of an operation is called its precedence, and ...
1. 1. 1. The bitwise AND operator is a single ampersand: &. It is just a representation of AND which does its work on the bits of the operands rather than the truth value of the operands. Bitwise binary AND performs logical conjunction (shown in the table above) of the bits in each position of a number in its binary form.
Multiplication table. In mathematics, a multiplication table (sometimes, less formally, a times table) is a mathematical table used to define a multiplication operation for an algebraic system. The decimal multiplication table was traditionally taught as an essential part of elementary arithmetic around the world, as it lays the foundation for ...
A multiplication algorithm is an algorithm (or method) to multiply two numbers. Depending on the size of the numbers, different algorithms are more efficient than others. Numerous algorithms are known and there has been much research into the topic. The oldest and simplest method, known since antiquity as long multiplication or grade-school ...
v. t. e. In mathematics and computing, the hexadecimal (also base-16 or simply hex) numeral system is a positional numeral system that represents numbers using a radix (base) of sixteen. Unlike the decimal system representing numbers using ten symbols, hexadecimal uses sixteen distinct symbols, most often the symbols "0"–"9" to represent ...
Step 1 {of topmost APL code entered at left}) 4-5 = -1. Step 2) 3 times -1 = -3. Step 3) Take the floor or lower of 2 and -3 = -3. Step 4) Divide 1 by -3 = -0.3333333333 = final result. An operator may have function or data operands and evaluate to a dyadic or monadic function. Operators have long left scope.
{| |+ The table's caption |-row code goes here |-next row code goes here |} Type the codes for each table cell in the next row, starting with a bar: {| |+ The table's caption |- | cell code goes here |- | next row cell code goes here | next cell code goes here |} Cells can be separated with either a new line and a single bar, or by a double bar ...