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  2. Aimlabs - Wikipedia

    en.wikipedia.org/wiki/Aimlabs

    Aimlabs. Aimlabs, formerly Aim Lab, is an aim-training shooter game released on June 16, 2023. It was developed and published by State Space Labs, Inc.. It allows players to practice and optimize their gameplay in a first or third-person shooter setting. It is available for the Windows, Xbox, Android, and iOS operating systems.

  3. Brain training - Wikipedia

    en.wikipedia.org/wiki/Brain_training

    For the video game series, see Brain Age. Brain training (also called cognitive training) is a program of regular activities purported to maintain or improve one's cognitive abilities. The phrase “cognitive ability” usually refers to components of fluid intelligence such as executive function and working memory.

  4. List of chemical process simulators - Wikipedia

    en.wikipedia.org/wiki/List_of_chemical_process...

    This is a list of software used to simulate the material and energy balances of chemical process plants. Applications for this include design studies, engineering studies, design audits, debottlenecking studies, control system check-out, process simulation, dynamic simulation, operator training simulators, pipeline management systems, production management systems, digital twins.

  5. Quick time event - Wikipedia

    en.wikipedia.org/wiki/Quick_time_event

    Pressing the X button can stop Wikipe-tan from missing the football. In video games, a quick time event ( QTE) is a method of context-sensitive gameplay in which the player performs actions on the control device shortly after the appearance of an on-screen instruction/prompt. It allows for limited control of the game character during cut scenes ...

  6. Mental chronometry - Wikipedia

    en.wikipedia.org/wiki/Mental_chronometry

    Mental chronometry is the scientific study of processing speed or reaction time on cognitive tasks to infer the content, duration, and temporal sequencing of mental operations. Reaction time (RT; also referred to as " response time ") is measured by the elapsed time between stimulus onset and an individual's response on elementary cognitive ...

  7. Taylor Aggression Paradigm - Wikipedia

    en.wikipedia.org/wiki/Taylor_Aggression_Paradigm

    Taylor Aggression Paradigm. Purpose. measure aggressive behavior. The Taylor Aggression Paradigm ( TAP; also commonly referred to as the Competitive Reaction Time Task [1]) is a prominent, well-validated, laboratory analog measure of aggressive behavior in humans, predominantly utilized within the field of psychology .

  8. Choice reaction time - Wikipedia

    en.wikipedia.org/?title=Choice_reaction_time&...

    With possibilities: This is a redirect from a title that potentially could be expanded into a new article or other type of associated page such as a new template.The topic described by this title may be more detailed than is currently provided on the target page or in a section of that page.

  9. HOTAS - Wikipedia

    en.wikipedia.org/wiki/HOTAS

    HOTAS. HOTAS, an acronym of hands on throttle-and-stick, is the concept of placing buttons and switches on the throttle lever and flight control stick in an aircraft cockpit. By adopting such an arrangement, pilots are capable of performing all vital functions as well as flying the aircraft without having to remove their hands from the controls.