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Criticism of Electronic Arts. Since the 2010s and before, the video game company Electronic Arts has been at the center of numerous controversies involving acquisitions of companies and anti-consumer practices in their individual games, as well as lawsuits alleging anti-competitive practices on EA's part when signing sports-related contracts.
Video game addiction. Video game addiction (VGA), also known as gaming disorder or internet gaming disorder, is generally defined as a psychological addiction that is problematic, compulsive use of video games that results in significant impairment to an individual's ability to function in various life domains over a prolonged period of time.
This is a listing of largest video game publishers and developers ranked by reported revenue. Sony Interactive Entertainment is the world's largest video game company, followed by Tencent and Microsoft Gaming. [1][2] Among the 50 largest video game companies, thirteen are based in the United States, ten in Japan, six each in South Korea and ...
Dr. Alok Kanojia, aka “Dr. K,” is a Harvard-educated psychiatrist. He and his wife, Kruti, are the co-founders of Healthy Gamer, an organization dedicated to improving mental health among gamers.
Alok M. Kanojia, [1] also known as Dr. K. (born October 7, 1982), [2] [3] is an American psychiatrist and co-founder of the mental health coaching company Healthy Gamer. He streams interviews on Twitch , where he and participants discuss mental health topics.
The best-selling game of 2016 was Call of Duty: Infinite Warfare. Among the top ten best-selling games in 2016, eight were multiplayer games and the other two had multiplayer modes. Among the ten titles, three were published by Activision Blizzard, three by Electronic Arts, two by Take-Two Interactive, and one each by Ubisoft and Square Enix.
Defunct video game companies of the United States (13 C, 391 P) Video game companies based in California (5 C, 95 P) Video game companies based in Florida (1 P)
The Problem Video Game Playing Questionnaire (or PVP Questionnaire) is a scale measured by using a survey containing nine yes-or-no questions. It is designed to measure the disorder commonly referred to as video game addiction. [1] The creators of the scale and accompanying survey are Dr. Ricardo Tejeiro-Salguero, a researcher at the University ...