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Julian Bernick, Harley Stroh, Tim Callahan. 2020. Contains three adventures: *Expedition to Algol (Level 1 by Bernick) *DCC Lankhmar: The Heist (Level 3 by Stroh) *Mutant Crawl Classics: Ruins of Future Past (Level 1 by Callahan based on a concept by Michael Curtis) DCC Day #2. Beneath the Well of Brass.
For description and history of Adventures/Modules see Adventure (D&D). Adventures for various campaign settings are listed in different articles, including Forgotten Realms, Dragonlance, Greyhawk, Mystara, Kara-Tur, Spelljammer, Ravenloft, Al-Qadim, Dark Sun, Planescape, Birthright, and Eberron. The modules listed here are in three separate ...
Dungeon Crawl Classics Role Playing Game (DCC RPG or simply DCC) is a role-playing game published by Goodman Games using the Open Game License (OGL) and System Reference Document (SRD) version 3.5 to provide legal compatibility with the revised third edition of Dungeons & Dragons. Dungeon Crawl Classics is also the label of an earlier series of ...
According to Denmead, the module is "a classic dungeon crawl for beginning characters". [8] John Sprunk of Black Gate commented on his recollections of the adventure, as part of the basic D&D box set: "I was hooked from the start, controlling this awesome new game that stretched our imaginations. Even though it’s been more than thirty years ...
Ravenloft is an adventure module for the Dungeons & Dragons (D&D) fantasy role-playing game. The American game publishing company TSR, Inc. released it as a standalone adventure booklet in 1983 for use with the first edition Advanced Dungeons & Dragons game. It was written by Tracy and Laura Hickman, and includes art by Clyde Caldwell with maps ...
A dungeon crawl is a type of scenario in fantasy role-playing games (RPGs) in which heroes navigate a labyrinth environment (a "dungeon"), battling various monsters, avoiding traps, solving puzzles, and looting any treasure they may find. [1] Video games and board games which predominantly feature dungeon crawl elements are considered to be a ...
White Plume Mountain is an adventure module for the Advanced Dungeons & Dragons fantasy role-playing game, written by Lawrence Schick and published by TSR in 1979. The 16-page adventure bears the code "S2" ("S" for "special"). [2] The adventure is a dungeon crawl where the players' characters are hired to retrieve three "notorious" magical ...
Tales of Maj'Eyal is a dungeon crawl featuring a customizable graphical interface that integrates classic roguelike keyboard commands with a mouse-driven interface. [7] In a departure from many older roguelike games, Tales of Maj'Eyal has full-color graphics, can be played almost exclusively with the mouse, and despite permadeath the player can earn extra lives through various ways and by ...