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  2. Grand Theft Auto 2 - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_2

    Grand Theft Auto 2 received mixed reviews for most platforms, and negative reviews for the Game Boy Color, but was a moderate commercial success. While the soundtrack and some gameplay elements, such as the gang loyalty system, were praised, the graphics, controls, and setting received a more mixed game response.

  3. Grand Theft Auto modding - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_modding

    Unnamed modder cited in Jacked: The Outlaw Story of Grand Theft Auto Grand Theft Auto fan communities have been essential to the growth of the modding scene. Modders were able to exchange knowledge and team up in order to create new tools, mods and documentation. GTA communities, Internet forums, and fan sites have also been essential, as they serve as hosts for mods. Besides YouTube, sites ...

  4. Grand Theft Auto (video game) - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_(video_game)

    The success of Grand Theft Auto spawned a series of games which built upon the original's gameplay and themes; the Grand Theft Auto series has since become one of the most popular and best-selling video game franchises of all time. The first sequel in the series, Grand Theft Auto 2, was released in October 1999.

  5. Rockstar North - Wikipedia

    en.wikipedia.org/wiki/Rockstar_North

    At the time of Take-Two's acquisition, DMA Design was working on GTA 3D and Grand Theft Auto: Online Crime World. [77] [78] Grand Theft Auto 2, published by Rockstar Games, was released in October 1999 and quickly sold more than 1 million copies, the first Take-Two game to do so.

  6. List of most expensive video games to develop - Wikipedia

    en.wikipedia.org/wiki/List_of_most_expensive...

    Grand Theft Auto V: 2013 Rockstar North: Rockstar Games: PS3, Xbox 360: Arvind Bhatia: Sterne Agee 137.5 69–109.3 206.5–246.8 270–323 [49] Red Dead Redemption 2: 2018 Rockstar Games: PS4, Xbox One: Michael Pachter: Wedbush Securities: 170 170 206 [50] Halo 5: Guardians: 2015 343 Industries: Microsoft Studios: Xbox One: 160 160 206 [51 ...

  7. Grand Theft Auto clone - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_clone

    Grand Theft Auto III took the gameplay foundation of the first two Grand Theft Auto games and expanded it into a 3D world, [48] and offered an unprecedented variety of minigames and side-missions. [36] The title was a much greater commercial success than its direct precursors, [15] and its influence was profound. [48]

  8. Grand Theft Auto - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto

    The 2001 title Grand Theft Auto III moved away from the two-dimension (2D) graphics used in the first two games to three-dimension (3D) computer graphics [11] Grand Theft Auto: Vice City was published in 2002, and was the first to feature a speaking protagonist, voiced by Ray Liotta. [12]

  9. Dan Houser - Wikipedia

    en.wikipedia.org/wiki/Dan_Houser

    Daniel Houser (born November 1973) is an English video game writer and producer. [1] He is one of the co-founders of Rockstar Games alongside his brother Sam Houser.He served as the head writer and vice president of creativity [2] [3] until his resignation in 2020.