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  2. C++11 - Wikipedia

    en.wikipedia.org/wiki/C++11

    Only valid Unicode code points can be entered. For example, code points on the range U+D800–U+DFFF are forbidden, as they are reserved for surrogate pairs in UTF-16 encodings. It is also sometimes useful to avoid escaping strings manually, particularly for using literals of XML files, scripting languages, or regular expressions. C++11 ...

  3. "Hello, World!" program - Wikipedia

    en.wikipedia.org/wiki/"Hello,_World!"_program

    A "Hello, World!" program is generally a simple computer program which outputs (or displays) to the screen (often the console) a message similar to "Hello, World!" while ignoring any user input. A small piece of code in most general-purpose programming languages, this program is used to illustrate a language's basic syntax.

  4. C (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_(programming_language)

    The C++ programming language (originally named "C with Classes") was devised by Bjarne Stroustrup as an approach to providing object-oriented functionality with a C-like syntax. C++ adds greater typing strength, scoping, and other tools useful in object-oriented programming, and permits generic programming via templates.

  5. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    Object lifecycle[edit] In class-based programming, an object is created as an instance of a class; is a class instance. A client creates an object via a constructor, and destroys the object via a destructor. An abstract class cannot be instantiated. In prototype-based programming, instantiation involves copying (cloning) a prototype instance.

  6. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Includes multiplayer network code, seamless indoor-outdoor rendering engines, skeletal animation, drag and drop GUI creation, built in world editor, C-like scripting language Turbulenz TypeScript

  7. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    In 1989, C++ 2.0 was released, followed by the updated second edition of The C++ Programming Language in 1991. New features in 2.0 included multiple inheritance, abstract classes, static member functions, const member functions, and protected members. In 1990, The Annotated C++ Reference Manual was published. This work became the basis for the ...

  8. C++ classes - Wikipedia

    en.wikipedia.org/wiki/C++_classes

    An aggregate class is a class with no user-declared constructors, no private or protected non-static data members, no base classes, and no virtual functions. Such a class can be initialized with a brace-enclosed comma-separated list of initializer-clauses. The following code has the same semantics in both C and C++.

  9. Outline of C++ - Wikipedia

    en.wikipedia.org/wiki/Outline_of_C++

    The C++ standard library is a collection of utilities that are shipped with C++ for use by any C++ programmer. It includes input and output, multi-threading, time, regular expressions, algorithms for common tasks, and less common ones (find, for_each, swap, etc.) and lists, maps and hash maps (and the equivalent for sets) and a class called vector that is a resizable array.