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  2. Generator matrix - Wikipedia

    en.wikipedia.org/wiki/Generator_matrix

    A generator matrix for a linear [,,]-code has format , where n is the length of a codeword, k is the number of information bits (the dimension of C as a vector subspace), d is the minimum distance of the code, and q is size of the finite field, that is, the number of symbols in the alphabet (thus, q = 2 indicates a binary code, etc.).

  3. Reed–Solomon error correction - Wikipedia

    en.wikipedia.org/wiki/Reed–Solomon_error...

    The Reed–Solomon code is actually a family of codes, where every code is characterised by three parameters: an alphabet size , a block length, and a message length, with <. The set of alphabet symbols is interpreted as the finite field F {\displaystyle F} of order q {\displaystyle q} , and thus, q {\displaystyle q} must be a prime power .

  4. Parity-check matrix - Wikipedia

    en.wikipedia.org/wiki/Parity-check_matrix

    Formally, a parity check matrix H of a linear code C is a generator matrix of the dual code, C ⊥. This means that a codeword c is in C if and only if the matrix-vector product Hc ⊤ = 0 (some authors [1] would write this in an equivalent form, cH ⊤ = 0.) The rows of a parity check matrix are the coefficients of the parity check equations. [2]

  5. Reed–Muller code - Wikipedia

    en.wikipedia.org/wiki/Reed–Muller_code

    Traditional Reed–Muller codes are binary codes, which means that messages and codewords are binary strings. When r and m are integers with 0 ≤ r ≤ m, the Reed–Muller code with parameters r and m is denoted as RM ( r , m ). When asked to encode a message consisting of k bits, where holds, the RM ( r , m) code produces a codeword ...

  6. Epic Games - Wikipedia

    en.wikipedia.org/wiki/Epic_Games

    Epic Online Services is a free SDK based on Epic's Fortnite code that allows developers to implement cross-platform play features in their games, including matchmaking, friends lists, leaderboards, and achievements, with support for Windows, macOS, PlayStation 4, Xbox One, Nintendo Switch, iOS, and Android systems.

  7. Linear code - Wikipedia

    en.wikipedia.org/wiki/Linear_code

    Linear code. In coding theory, a linear code is an error-correcting code for which any linear combination of codewords is also a codeword. Linear codes are traditionally partitioned into block codes and convolutional codes, although turbo codes can be seen as a hybrid of these two types. [1] Linear codes allow for more efficient encoding and ...

  8. Repeat-accumulate code - Wikipedia

    en.wikipedia.org/wiki/Repeat-accumulate_code

    Repeat-accumulate code. In computer science, repeat-accumulate codes ( RA codes) are a low complexity class of error-correcting codes. They were devised so that their ensemble weight distributions are easy to derive. RA codes were introduced by Divsalar et al. In an RA code, an information block of length is repeated times, scrambled by an ...

  9. Convolutional code - Wikipedia

    en.wikipedia.org/wiki/Convolutional_code

    Convolutional code. In telecommunication, a convolutional code is a type of error-correcting code that generates parity symbols via the sliding application of a boolean polynomial function to a data stream. The sliding application represents the 'convolution' of the encoder over the data, which gives rise to the term 'convolutional coding'.