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  2. G2A - Wikipedia

    en.wikipedia.org/wiki/G2A

    Users. 30 million (as of 2024) G2A.COM Limited (commonly referred to as G2A) is a digital marketplace headquartered in the Netherlands, [ 1][ 2] with offices in Poland and Hong Kong. [ 3][ 4] The site operates in the resale of gaming offers and others digital items by the use of redemption keys. G2A.COM’s main offerings are game key codes for ...

  3. Xerostomia - Wikipedia

    en.wikipedia.org/wiki/Xerostomia

    Definition. Xerostomia is the subjective sensation of dry mouth, which is often (but not always) associated with hypofunction of the salivary glands. [ 3] The term is derived from the Greek words ξηρός ( xeros) meaning "dry" and στόμα ( stoma) meaning "mouth". [ 4][ 5] A drug or substance that increases the rate of salivary flow is ...

  4. Rumination (psychology) - Wikipedia

    en.wikipedia.org/wiki/Rumination_(psychology)

    Rumination (psychology) Rumination appears closely related to worry. Rumination is the focused attention on the symptoms of one's mental distress. In 1998, Nolen-Hoeksema proposed the Response Styles Theory. [ 1][ 2], which is the most widely used conceptualization model of rumination. However, other theories, have proposed different ...

  5. Mere-exposure effect - Wikipedia

    en.wikipedia.org/wiki/Mere-exposure_effect

    Mere-exposure effect. The mere-exposure effect is a psychological phenomenon by which people tend to develop liking or disliking for things merely because they are familiar with them. In social psychology, this effect is sometimes called the familiarity principle. The effect has been demonstrated with many kinds of things, including words ...

  6. Why are travel refunds taking so long now? Here are some tips ...

    www.aol.com/why-travel-refunds-taking-long...

    The travel industry has been holding on to your money longer. Prying it loose may not be easy, but I have a few strategies to get your refund quickly.

  7. Habituation - Wikipedia

    en.wikipedia.org/wiki/Habituation

    Habituation. Habituation is a form of non-associative learning in which a non-reinforced response to a stimulus decreases after repeated or prolonged presentations of that stimulus. [ 1] For example, organisms may habituate to repeated sudden loud noises when they learn these have no consequences.

  8. Compliance (psychology) - Wikipedia

    en.wikipedia.org/wiki/Compliance_(psychology)

    Compliance refers to an implicit or explicit response to a request. Based in the roots of social influence, compliance is studied through the use of many different approaches, contexts, and techniques. The implications of compliance from a psychological standpoint infer that by utilizing various techniques (e.g., foot-in-the-door, ingratiation ...

  9. Stimulus (psychology) - Wikipedia

    en.wikipedia.org/wiki/Stimulus_(psychology)

    In experimental psychology, a stimulus is the event or object to which a response is measured. Thus, not everything that is presented to participants qualifies as stimulus. For example, a cross mark at the center of a screen is not said to be a stimulus, because it merely serves to center participants' gaze on the screen.