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  2. Digital Image Design - Wikipedia

    en.wikipedia.org/wiki/Digital_Image_Design

    Digital Image Design. Digital Image Design (DID) was a British video game developer founded by Martin Kenwright [1] and Phillip Allsopp in 1989. It was originally based in Runcorn, Cheshire in England. The company specialized in aircraft simulator games, mostly published by Ocean Software. DID expanded following the release of TFX, Inferno, and ...

  3. Working Designs - Wikipedia

    en.wikipedia.org/wiki/Working_Designs

    Working Designs was an American video game publisher that specialized in the localization of Japanese role-playing video games, strategy video games and top-down shooters for various platforms. Though the company had published many cult hits, it was known best to fans as the long-time exclusive North American publisher of the Lunar series.

  4. Category:Video game templates by company - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    It should not be used to categorize articles or pages in other namespaces. To add a template to this category: If the template has a separate documentation page (usually called "Template: template name /doc"), add. [[Category:Video game templates by company]] to the <includeonly> section at the bottom of that page. Otherwise, add.

  5. Lists of video game companies - Wikipedia

    en.wikipedia.org/wiki/Lists_of_video_game_companies

    The following lists of video game companies are available: List of video game developers. List of video game publishers. List of indie game developers.

  6. Category:Video game templates - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game_templates

    To add a template to this category: If the template has a separate documentation page (usually called "Template: template name /doc"), add. [[Category:Video game templates]] to the <includeonly> section at the bottom of that page. Otherwise, add. <noinclude>[[Category:Video game templates]]</noinclude>. to the end of the template code, making ...

  7. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  8. Sierra Entertainment - Wikipedia

    en.wikipedia.org/wiki/Sierra_Entertainment

    Sierra Entertainment, Inc. (formerly On-Line Systems and Sierra On-Line, Inc.) was an American video game developer and publisher founded in 1979 by Ken and Roberta Williams. The company is known for pioneering the graphic adventure game genre, including the first such game, Mystery House. It is known for its graphical adventure game series ...

  9. Camelot Software Planning - Wikipedia

    en.wikipedia.org/wiki/Camelot_Software_Planning

    Camelot Co., Ltd. [a] ( doing business as Camelot Software Planning) is a Japanese video game developer established in 1994 and headquartered in Shinjuku, Tokyo. It is known for developing sports games, particularly in Nintendo's Mario franchise.

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