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  2. How a dire shortage of video game consoles helped prove that ...

    www.aol.com/news/dire-shortage-video-game...

    Not long before, the World Health Organization stirred up controversy by adding a condition called gaming disorder to the International Classification of Diseases. The ailment describes people who ...

  3. Video game–related health problems - Wikipedia

    en.wikipedia.org/wiki/Video_game–related_health...

    Too much video game playing may cause vision problems. [ 11 ] Extensive viewing of the screen can cause eye strain, as the cornea, pupil, and iris are not intended for mass viewing sessions of electronic devices. Using video games for too long may also cause headaches, dizziness, and chances of vomiting from focusing on a screen.

  4. Here’s how the pandemic-fueled surge in gaming is reshaping ...

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    According to the World Health Organization about three percent of gamers meet its definition of having a “gaming disorder.” Bullying and harassment are also problems the gaming community ...

  5. Impact of the COVID-19 pandemic on the video game industry

    en.wikipedia.org/wiki/Impact_of_the_COVID-19...

    Impacts. COVID-19 portal. v. t. e. The video game industry has been substantially impacted by COVID-19 pandemic restrictions in various ways, most often due to concerns over travel to and from China or elsewhere, and delays in the manufacturing processes within China.

  6. These Are the 4 Ways Social Media Can Actually Be Good for ...

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    An Educational Resource. Social media can also provide mental health education. “Users can easily access educational content, self-help resources, and coping strategies shared by mental health ...

  7. Video game rehabilitation - Wikipedia

    en.wikipedia.org/wiki/Video_game_rehabilitation

    gaming rehabilitation. [edit on Wikidata] Video game rehabilitation is a process of using common video game consoles and methodology to target and improve physical and mental weaknesses through therapeutic processes. Video games are becoming an integral part of occupational therapy practice in acute, rehabilitation, and community settings. [1]

  8. Games for Health - Wikipedia

    en.wikipedia.org/wiki/Games_for_Health

    Games for Health is also the name of series of conferences made possible in part by funding from the Robert Wood Johnson Foundation as part of their Pioneer Portfolio program. Games for Health is a part of the Serious Games Initiative. The conference has received media attention for its work to showcase the health and research implications of ...

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