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  2. Glitch art - Wikipedia

    en.wikipedia.org/wiki/Glitch_art

    Animated example of what a glitched video can look like, by Michael Betancourt (Mae Murray in a screen test). Glitch art is an art movement centering around the practice of using digital or analog errors, more so glitches, for aesthetic purposes by either corrupting digital data or physically manipulating electronic devices.

  3. Rubber hose animation - Wikipedia

    en.wikipedia.org/wiki/Rubber_hose_animation

    Rubber hose animation was the first animation style that became standardized in the American animation field. The defining feature is a curving motion that most animated objects possess, resembling the motion and physical properties of a rubber hose. [1] While the style fell out of fashion by the mid-1930s, it has seen a renewed interest in ...

  4. Lenticular printing - Wikipedia

    en.wikipedia.org/wiki/Lenticular_printing

    Appearance. Close-up of the surface of a lenticular print. Lenticular printing is a technology in which lenticular lenses (a technology also used for 3D displays) are used to produce printed images with an illusion of depth, or the ability to change or move as they are viewed from different angles. Examples include flip and animation effects ...

  5. Pixel art - Wikipedia

    en.wikipedia.org/wiki/Pixel_art

    Pixel art is a form of digital art drawn with graphical software where images are built using pixels as the only building block. It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers, arcade machines and video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of pixels and colors ...

  6. Digital art - Wikipedia

    en.wikipedia.org/wiki/Digital_art

    The cover art by Ryota Matsumoto for Postdigital Aesthetics: Art, Computation, and Design, London: Palgrave. [1] Digital art refers to any artistic work or practice that uses digital technology as part of the creative or presentation process. It can also refer to computational art that uses and engages with digital media.

  7. Animation - Wikipedia

    en.wikipedia.org/wiki/Animation

    Animation is a filmmaking technique by which still images are manipulated to create moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Animation has been recognized as an artistic medium, specifically within the entertainment industry.

  8. Anime-influenced animation - Wikipedia

    en.wikipedia.org/wiki/Anime-influenced_animation

    t. e. Anime-influenced animation or Animesque, is a type of non-Japanese works of animation that are similar to or inspired by anime. Generally, the term anime refers to a style of animation originating from Japan. As Japanese anime became increasingly popular, Western animation studios began implementing some visual stylizations typical in ...

  9. Phenakistiscope - Wikipedia

    en.wikipedia.org/wiki/Phenakistiscope

    A family viewing animations in a mirror through the slits of stroboscopic discs (detail of an illustration by E. Schule on the box label for Magic Disk - Disques Magiques, c. 1833) The phenakistiscope (also known by the spellings phénakisticope or phenakistoscope) was the first widespread animation device that created a fluent illusion of motion.