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Many early female video game characters (such as Ms. Pac-Man) are identical to an existing male character, except for a visual marker of their femininity, such as pink bows, lipstick and long eyelashes. [72] [73] Female video game characters have been criticized as having a tendency to be objects of the "male gaze". [74]
The relationship between women and video games has received extensive academic and media attention. Since the 1990s, [ 1] female gamers have commonly been regarded as a minority. However, industry surveys have shown that over time, the gender ratio has become closer to equal. Beginning mainly in the 2010s, women have been found to make up ...
Callie and Marie. Cammy. Max Caulfield. Rebecca Chambers. Julia Chang. Michelle Chang (Tekken) Charlotte (Trials of Mana) Chell (Portal) Alex Chen.
April 27, 2017. ( 2017-04-27) Tropes vs. Women in Video Games is a YouTube video series created by Anita Sarkeesian examining gender representation in video games. The series was financed via crowdfunding, and came to widespread attention when its Kickstarter campaign triggered a wave of online harassment against Sarkeesian, [2] causing her to ...
Media critic Anita Sarkeesian drew attention to sexism in video gaming with her video series Tropes vs. Women in Video Games. Sexism in video gaming is prejudiced behavior or discrimination based on sex or gender as experienced by people who play and create video games, primarily women. This may manifest as sexual harassment or in the way ...
In 2007, GamePro named E.T. one of the 52 most important games of all time due to its roles in the 1983 video game crash and the downfall of the seemingly unstoppable Atari. It is the only game to make the list for having a negative impact on the video game industry. [28]
This list of black video game characters exclude sports and music titles. A study was published in 2009 by the University of Southern California called: "The virtual census: representations of gender, race and age in video games" and it showed that black characters appear in video games in proportion to their numbers in the 2000 US census data, but mainly in sports games and in titles that ...
Character Title Author Identity Year Notes Aim/the Messenger Nona the Ninth: Tamsyn Muir: Ambiguous/nonbinary 2022 Aim uses they/them pronouns that were "bestowed upon them" by their role as the Messenger (whether these pronouns are singular or plural is ambiguous), is referred to with she/her pronouns and as "sir" by multiple characters, and has been stated by Tamsyn Muir to "live with ...