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  2. Comparison of remote music performance software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_remote_music...

    Software created specifically to minimise or eliminate some of the issues with Internet-related audio latency enables musicians to perform live music together over domestic broadband connections. The use of various compression and other techniques, together with affordable low-latency audio interface hardware (which most of the systems listed ...

  3. Parsec (software) - Wikipedia

    en.wikipedia.org/wiki/Parsec_(software)

    Parsec (software) Parsec is a proprietary remote desktop application primarily used for playing games through video streaming. Using Parsec, a user can stream video game footage through an Internet connection, allowing one to run a game on one computer but play it remotely through another device. Although its main focus is gaming, Parsec can ...

  4. aptX - Wikipedia

    en.wikipedia.org/wiki/AptX

    aptX LL or aptX Low Latency is intended for video and gaming applications requiring comfortable audio-video synchronization whenever the stereo audio is transmitted over short-range radio to the listener(s) using the Bluetooth A2DP audio profile standard. The technology offers an end-to-end latency of 32 ms over Bluetooth.

  5. LHDC (codec) - Wikipedia

    en.wikipedia.org/wiki/LHDC_(codec)

    Low Latency Audio Codec (LLAC) is also called LHDC LL. It is based on the high definition wireless audio technology from LHDC, but designed for low latency and features an auto-detect gaming mode. Savitech claims LLAC has end-to-end latency of around ~30ms. LLAC supports bitrates of 400/600 kbit/s, bit-depth of up to 24 bit and sample rate of ...

  6. SBC (codec) - Wikipedia

    en.wikipedia.org/wiki/SBC_(codec)

    SBC, or low-complexity subband codec, is an audio subband codec specified by the Bluetooth Special Interest Group (SIG) for the Advanced Audio Distribution Profile (A2DP). [1] SBC is a digital audio encoder and decoder used to transfer data to Bluetooth audio output devices like headphones or loudspeakers. It can also be used on the Internet. [2]

  7. Audio Units - Wikipedia

    en.wikipedia.org/wiki/Audio_Units

    Audio Units ( AU) are a system-level plug-in architecture provided by Core Audio in Apple 's macOS and iOS operating systems. Audio Units are a set of application programming interface (API) services provided by the operating system to generate, process, receive, or otherwise manipulate streams of audio in near-real-time with minimal latency.

  8. Comparison of free software for audio - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_free...

    Yes. a graph-based multimedia framework. LGPL-2.1-or-later. JACK Audio Connection Kit (JACK) JACK Team, Paul Davis. Yes. Yes (JACK OS X) Yes (jackdmp) a sound server for integration of general and low-latency pro audio applications, including timebase transport.

  9. macOS version history - Wikipedia

    en.wikipedia.org/wiki/MacOS_version_history

    macOS. The history of macOS, Apple 's current Mac operating system formerly named Mac OS X until 2011 and then OS X until 2016, began with the company's project to replace its "classic" Mac OS. That system, up to and including its final release Mac OS 9, was a direct descendant of the operating system Apple had used in its Mac computers since ...

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