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Call of Duty: Advanced Warfare is a 2014 first-person shooter video game published by Activision.The eleventh major installment in the Call of Duty series, the game was developed by Sledgehammer Games for PlayStation 4, Windows and Xbox One, while High Moon Studios developed the versions released on PlayStation 3 and Xbox 360, and Raven Software developed the game's multiplayer and the Exo ...
Terraria ( / təˈrɛəriə / ⓘ [1]) is a 2011 action-adventure sandbox game developed by Re-Logic. The game was first released for Windows and has since been ported to other PC and console platforms. The game features exploration, crafting, building, painting, and combat with a variety of creatures in a procedurally generated 2D world ...
Denial – A strategy that seeks to destroy the enemy's ability to wage war. Distraction – An attack by some of the force on one or two flanks, drawing up to a strong frontal attack by the rest of the force. Encirclement – Both a strategy and tactic designed to isolate and surround enemy forces.
The Arleigh Burke class of guided-missile destroyers (DDGs) is a United States Navy class of destroyer centered around the Aegis Combat System and the SPY-1D multi-function passive electronically scanned array radar. The class is named for Admiral Arleigh Burke, an American destroyer officer in World War II and later Chief of Naval Operations.
Infinite Warfare is the third and the last game in the first cycle, and it is the first video game developed by Infinity Ward since 2013's Call of Duty: Ghosts. Development for the game dates as far back as 2014. According to Infinity Ward, the development team added many new ideas to the game, and put emphasis on the game's storytelling.
t. e. Shock and awe (technically known as rapid dominance) is a military strategy based on the use of overwhelming power and spectacular displays of force to paralyze the enemy's perception of the battlefield and destroy their will to fight. [1] [2] Though the concept has a variety of historical precedents, the doctrine was explained by Harlan ...
As part of Nike’s three-year cost-saving plan to bring it back from slumping sales and compete with a new wave of sneaker brands, the shoe giant is in the process of laying off up to 2% of its ...
Genre (s) Fighting game. Mode (s) Single-player, multiplayer. Arcade system. Taito Type X2. BlazBlue: Calamity Trigger is a fighting game developed by Arc System Works in 2008. The game's name is a combination of the words "blaze" and "blue" when the title is rendered in rōmaji, and of the words "brave" and "blue" when rendered in katakana.