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  2. Here’s how the pandemic-fueled surge in gaming is ... - AOL

    www.aol.com/news/pandemic-fueled-surge-gaming...

    This is good news for the 226 million people who played video games in the U.S. alone in 2021. In 2020, the video game market surpassed movies and sports combined. In 2020, the video game market ...

  3. Video game addiction - Wikipedia

    en.wikipedia.org/wiki/Video_game_addiction

    A survey conducted in 2019 of 214 scholars shown that 60.8% agreed that pathological video game use could be a mental health problems, whereas 30.4% were skeptical. However, only 49.7% agreed with the DSM-5 definition of Internet gaming disorder, and 56.5% to the definition of the World Health Organization.

  4. Video game–related health problems - Wikipedia

    en.wikipedia.org/wiki/Video_game–related_health...

    Vision problems. Too much video game playing may cause vision problems. [11] Extensive viewing of the screen can cause eye strain, as the cornea, pupil, and iris are not intended for mass viewing sessions of electronic devices. Using video games for too long may also cause headaches, dizziness, and chances of vomiting from focusing on a screen.

  5. A.I. can radically lengthen your lifespan, says futurist Ray ...

    www.aol.com/finance/radically-lengthen-lifespan...

    Today there are billions of phones, and they do a lot more than just make phone calls. They are now memory extenders that let us access almost all of human knowledge. Such technologies start out ...

  6. Genetic disorder likely causes many unexplained cases of ...

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    A newly identified neurodevelopmental disorder may explain tens of thousands of cases of intellectual disability whose cause was previously unknown, according to a new study. The research ...

  7. Video game controversies - Wikipedia

    en.wikipedia.org/wiki/Video_game_controversies

    There have been many debates on the social effects of video games on players and broader society, as well as debates within the video game industry.Since the early 2000s, advocates of video games have emphasized their use as an expressive medium, arguing for their protection under the laws governing freedom of speech and also as an educational tool.

  8. California advances unique safety regulations for AI ... - AOL

    www.aol.com/news/california-considers-unique...

    California lawmakers voted to advance legislation Tuesday that would require artificial intelligence companies to test their systems and add safety measures to prevent them from being potentially ...

  9. List of video game magazines - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_magazines

    Computer Gaming World, founded in 1981, stated in 1987 that it was the only survivor of 18 color magazines for computer games in 1984. Meanwhile, in Japan, the first magazines entirely dedicated to video games began appearing from 1982, beginning with ASCII's LOGiN, followed by several SoftBank publications and Kadokawa Shoten's Comptiq.