Search results
Results From The WOW.Com Content Network
3DMark is a computer benchmarking tool created and developed by UL (formerly Futuremark ), to determine the performance of a computer's 3D graphic rendering and CPU workload processing capabilities. Running 3DMark produces a 3DMark score, with higher numbers indicating better performance. The 3DMark measurement unit is intended to give a ...
Available in. English. Type. Benchmark. License. Proprietary. Website. www .geekbench .com. Geekbench is a proprietary and freemium cross-platform utility for benchmarking the central processing unit (CPU) and graphics processing unit (GPU) of computers, laptops, tablets, and phones.
Nvidia NVENC. Nvidia NVENC (short for Nvidia Encoder) [ 1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU. It was introduced with the Kepler -based GeForce 600 series in March 2012 (GT 610, GT620 and GT630 is Fermi Architecture). [ 2][ 3]
Appearance. This is a list of interface bit rates, is a measure of information transfer rates, or digital bandwidth capacity, at which digital interfaces in a computer or network can communicate over various kinds of buses and channels. The distinction can be arbitrary between a computer bus, often closer in space, and larger telecommunications ...
This number is generally used as a maximum throughput number for the GPU and generally, a higher fill rate corresponds to a more powerful (and faster) GPU. Memory subsection. Bandwidth – Maximum theoretical bandwidth for the processor at factory clock with factory bus width. GHz = 10 9 Hz. Bus type – Type of memory bus or buses used.
Graphics Launch Market Chipset Code name Device ID [3] Core render clock () Pixel pipelines Shader model (vertex/pixel) API support [4] Memory bandwidth ()DVMT ()Hardware acceleration
I/O Memory: 2 MB EDO DRAM. CPU Core: Original PlayStation CPU (MIPS R3000A clocked at 33.8688 MHz or 36.864 MHz+PS1 GTE and MDEC for backwards compatibility with PS1 games) Automatically underclocked to 33.8688 MHz to achieve hardware backwards compatibility with original PlayStation format games. Sub Bus: 32-bit.
A graphical demo running as a benchmark of the OGRE engine. In computing, a benchmark is the act of running a computer program, a set of programs, or other operations, in order to assess the relative performance of an object, normally by running a number of standard tests and trials against it. [1]