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  2. Virtual world - Wikipedia

    en.wikipedia.org/wiki/Virtual_world

    A virtual world (also called a virtual space) is a computer-simulated environment [ 1] which may be populated by many simultaneous users who can create a personal avatar [ 2] and independently explore the virtual world, participate in its activities, and communicate with others. [ 3][ 4] These avatars can be textual, [ 5] graphical ...

  3. List of alternate reality games - Wikipedia

    en.wikipedia.org/.../List_of_alternate_reality_games

    A sequel to the Flash game Frog Fractions funded through Kickstarter, would only be revealed at the conclusion of this ARG, with clues hidden in a number of other games. Podcasts by the developers, an Obama Shaving Simulator, real life events such as Indiecade and ARG-specific events around Berkley and LA. [4] Complete The Black Watchmen: 2015

  4. Virtual community - Wikipedia

    en.wikipedia.org/wiki/Virtual_community

    Virtual community. A virtual community is a social work of individuals who connect through specific social media, potentially crossing geographical and political boundaries in order to pursue mutual interests or goals. Some of the most pervasive virtual communities are online communities operating under social networking services .

  5. Here’s what happened when neural networks took on the Game of ...

    www.aol.com/happened-neural-networks-took-game...

    The Game of Life is a grid-based automaton that is very popular in discussions about science, computation, and artificial intelligence. It is an interesting idea that shows how very simple rules ...

  6. Magic circle (games) - Wikipedia

    en.wikipedia.org/wiki/Magic_circle_(games)

    Early virtual world: Ultima Online. In games and digital media, the " magic circle " is the space in which the normal rules and reality of the world are suspended and replaced by the artificial reality of a game world. [1] As noted by Edward Castronova in Synthetic Worlds: The Business and Culture of Online Games, the boundary delineating this ...

  7. Second Life - Wikipedia

    en.wikipedia.org/wiki/Second_Life

    Second Life is an online multimedia computing platform that allows people to create an avatar for themselves and then interact with other users and user-created content within a multi-user online virtual world. Developed and owned by the San Francisco –based firm Linden Lab and launched on June 23, 2003, it saw rapid growth for some years and ...

  8. The Sims - Wikipedia

    en.wikipedia.org/wiki/The_Sims

    The Sims is a series of life simulation video games developed by Maxis and published by Electronic Arts. The franchise has sold nearly 200 million copies worldwide, and is one of the best-selling video game series of all time. It is also part of the larger Sim series, started by SimCity in 1989.

  9. Digital immortality - Wikipedia

    en.wikipedia.org/wiki/Digital_immortality

    Digital immortality (or " virtual immortality ") [1] is the hypothetical concept of storing (or cloning) a person's personality in digital substrate, i.e., a computer, robot or cyberspace [2] ( mind uploading ). The result might look like an avatar behaving, reacting, and thinking like a person on the basis of that person's digital archive.