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  2. libpng - Wikipedia

    en.wikipedia.org/wiki/Libpng

    libpng. libpng is the official Portable Network Graphics (PNG) reference library (originally called pnglib ). It is a platform-independent library that contains C functions for handling PNG images. It supports almost all of PNG's features, is extensible, and has been widely used and tested for over 28 years. [ 2] libpng is dependent on zlib for ...

  3. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    In computing, CUDA (originally Compute Unified Device Architecture) is a proprietary [ 1] parallel computing platform and application programming interface (API) that allows software to use certain types of graphics processing units (GPUs) for accelerated general-purpose processing, an approach called general-purpose computing on GPUs ( GPGPU ).

  4. PNG - Wikipedia

    en.wikipedia.org/wiki/PNG

    A PNG file contains a single image in an extensible structure of chunks, encoding the basic pixels and other information such as textual comments and integrity checks documented in RFC 2083. [ 7] PNG files have the ".png" file extension and the "image/png" MIME media type. [ 8] PNG was published as an informational RFC 2083 in March 1997 and as ...

  5. Qt (software) - Wikipedia

    en.wikipedia.org/wiki/Qt_(software)

    Qt (pronounced "cute" [7] [8] or as an initialism) is a cross-platform application development framework for creating graphical user interfaces as well as cross-platform applications that run on various software and hardware platforms such as Linux, Windows, macOS, Android or embedded systems with little or no change in the underlying codebase while still being a native application with native ...

  6. Simple and Fast Multimedia Library - Wikipedia

    en.wikipedia.org/wiki/Simple_and_Fast_Multimedia...

    zlib License [ 1][ 2] Website. www .sfml-dev .org. Simple and Fast Multimedia Library ( SFML) is a cross-platform software development library designed to provide a simple application programming interface (API) to various multimedia components in computers. It is written in C++ with bindings available for Ada, C, Crystal, D, Euphoria, Go, Java ...

  7. OpenCV - Wikipedia

    en.wikipedia.org/wiki/OpenCV

    OpenCV. OpenCV ( Open Source Computer Vision Library) is a library of programming functions mainly for real-time computer vision. [ 2] Originally developed by Intel, it was later supported by Willow Garage, then Itseez (which was later acquired by Intel [ 3] ). The library is cross-platform and licensed as free and open-source software under ...

  8. Graphics Device Interface - Wikipedia

    en.wikipedia.org/wiki/Graphics_Device_Interface

    The Graphics Device Interface ( GDI) is a legacy component of Microsoft Windows responsible for representing graphical objects and transmitting them to output devices such as monitors and printers. It was superseded by DirectDraw API and later Direct2D API. [citation needed] Windows apps use Windows API to interact with GDI, for such tasks as ...

  9. OpenCL - Wikipedia

    en.wikipedia.org/wiki/OpenCL

    OpenCL (Open Computing Language) is a framework for writing programs that execute across heterogeneous platforms consisting of central processing units (CPUs), graphics processing units (GPUs), digital signal processors (DSPs), field-programmable gate arrays (FPGAs) and other processors or hardware accelerators.