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SMPTE timecode ( / ˈsɪmptiː / or / ˈsɪmtiː /) is a set of cooperating standards to label individual frames of video or film with a timecode. The system is defined by the Society of Motion Picture and Television Engineers in the SMPTE 12M specification. SMPTE revised the standard in 2008, turning it into a two-part document: SMPTE 12M-1 ...
Audio bit depth. An analog signal (in red) encoded to 4-bit PCM digital samples (in blue); the bit depth is four, so each sample's amplitude is one of 16 possible values. In digital audio using pulse-code modulation (PCM), bit depth is the number of bits of information in each sample, and it directly corresponds to the resolution of each sample.
In signal processing, sampling is the reduction of a continuous-time signal to a discrete-time signal. A common example is the conversion of a sound wave to a sequence of "samples". A sample is a value of the signal at a point in time and/or space; this definition differs from the term's usage in statistics, which refers to a set of such values.
Proportionate allocation uses a sampling fraction in each of the strata that are proportional to that of the total population. For instance, if the population consists of n total individuals, m of which are male and f female (and where m + f = n), then the relative size of the two samples (x 1 = m/n males, x 2 = f/n females) should reflect this proportion.
Linear trend estimation is a statistical technique used to analyze data patterns. Data patterns, or trends, occur when the information gathered, tends to increase or decrease over time, or is influenced by changes in an external factor. Linear trend estimation essentially creates a straight line on a graph of data that models the general ...
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The TU (for time unit) is a unit of time defined as 1024 μs for use in engineering. The Svedberg is a time unit used for sedimentation rates (usually of proteins). It is defined as 10 −13 seconds (100 fs). The galactic year, based on the rotation of the galaxy and usually measured in million years.
Sample-rate conversion, sampling-frequency conversion or resampling is the process of changing the sampling rate or sampling frequency of a discrete signal to obtain a new discrete representation of the underlying continuous signal. [1] Application areas include image scaling [2] and audio/visual systems, where different sampling rates may be ...