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Bus (computing) In computer architecture, a bus [1] (historically also called data highway [2] or databus) is a communication system that transfers data between components inside a computer, or between computers. This expression covers all related hardware components (wire, optical fiber, etc.) and software, including communication protocols.
In computing, a handshake is a signal between two devices or programs, used to, e.g., authenticate, coordinate. An example is the handshaking between a hypervisor and an application in a guest virtual machine . In telecommunications, a handshake is an automated process of negotiation between two participants (example "Alice and Bob") through ...
The Open Systems Interconnection ( OSI) model is a reference model from the International Organization for Standardization (ISO) that "provides a common basis for the coordination of standards development for the purpose of systems interconnection." [2] In the OSI reference model, the communications between systems are split into seven ...
A personal area network (PAN) is a computer network used for communication among computers and different information technological devices close to one person. Some examples of devices that are used in a PAN are personal computers, printers, fax machines, telephones, PDAs, scanners, and video game consoles.
Computer hardware. Computer hardware comprises the physical parts of a computer, such as the central processing unit (CPU), random access memory (RAM), motherboard, computer data storage, graphics card, sound card, and computer case. It includes external devices such as a monitor, mouse, keyboard, and speakers. [1] [2]
A device that allows interaction between human being and a computer is known as a "Human-computer Interface (HCI)". As a field of research, human–computer interaction is situated at the intersection of computer science , behavioral sciences , design , media studies , and several other fields of study .
The nature of communication, the actual data exchanged and any state-dependent behaviors, is defined by these specifications. In digital computing systems, the rules can be expressed by algorithms and data structures. Protocols are to communication what algorithms or programming languages are to computations.
Ubiquitous computing (or " ubicomp ") is a concept in software engineering, hardware engineering and computer science where computing is made to appear seamlessly anytime and everywhere. In contrast to desktop computing, ubiquitous computing implies use on any device, in any location, and in any format. A user interacts with the computer, which ...