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  2. Video game content rating system - Wikipedia

    en.wikipedia.org/wiki/Video_game_content_rating...

    A video game content rating system is a system used for the classification of video games based on suitability for target audiences. Most of these systems are associated with and/or sponsored by a government, and are sometimes part of the local motion picture rating system. The utility of such ratings has been called into question by studies ...

  3. Entertainment Software Rating Board - Wikipedia

    en.wikipedia.org/wiki/Entertainment_Software...

    www.esrb.org. The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that assigns age and content ratings to consumer video games in Canada, the United States, and Mexico. The ESRB was established in 1994 by the Entertainment Software Association (ESA, formerly the Interactive Digital Software Association (IDSA)), in ...

  4. Category:Video game content ratings systems - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    C. Chilean video game content rating system. Brazilian advisory rating system. Computer Entertainment Rating Organization.

  5. International Age Rating Coalition - Wikipedia

    en.wikipedia.org/wiki/International_Age_Rating...

    globalratings.com. The International Age Rating Coalition (IARC) is an initiative aimed at streamlining acquisition of content ratings for video games, from authorities of different countries. Introduced in 2013, the IARC system simplifies the process of obtaining ratings by developers, through the use of questionnaires, which assess the ...

  6. PEGI - Wikipedia

    en.wikipedia.org/wiki/PEGI

    pegi.info. PEGI (/ ˈpɛɡi / PEG-ee), short for Pan-European Game Information, [1] is a European video game content rating system established to help European consumers make informed decisions when buying video games or apps through the use of age recommendations and content descriptors. It was developed by the Interactive Software Federation ...

  7. Games and learning - Wikipedia

    en.wikipedia.org/wiki/Games_and_learning

    Games and learning. Games and learning is a field of education research that studies what is learned by playing video games, and how the design principles, data and communities of video game play can be used to develop new learning environments. Video games create new social and cultural worlds – worlds that help people learn by integrating ...

  8. Videogame Rating Council - Wikipedia

    en.wikipedia.org/wiki/Videogame_Rating_Council

    Videogame Rating Council. The Videogame Rating Council (V.R.C.) was introduced by Sega of America in 1993 to rate all video games that were released for sale in the United States and Canada on the Master System, Genesis, Game Gear, Sega CD, 32X, and Pico. The rating had to be clearly displayed on the front of the box, but their appearance in ...

  9. List of largest video game companies by revenue - Wikipedia

    en.wikipedia.org/wiki/List_of_largest_video_game...

    This is a listing of largest video game publishers and developers ranked by reported revenue. Sony Interactive Entertainment is the world's largest video game company, followed by Tencent and Microsoft Gaming. [ 1 ][ 2 ] Among the 50 largest video game companies, thirteen are based in the United States, ten in Japan, six each in South Korea and ...

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