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  2. 3DMark - Wikipedia

    en.wikipedia.org/wiki/3DMark

    3DMark is a computer benchmarking tool created and developed by UL (formerly Futuremark ), to determine the performance of a computer's 3D graphic rendering and CPU workload processing capabilities. Running 3DMark produces a 3DMark score, with higher numbers indicating better performance. The 3DMark measurement unit is intended to give a ...

  3. Geekbench - Wikipedia

    en.wikipedia.org/wiki/Geekbench

    Available in. English. Type. Benchmark. License. Proprietary. Website. www .geekbench .com. Geekbench is a proprietary and freemium cross-platform utility for benchmarking the central processing unit (CPU) and graphics processing unit (GPU) of computers, laptops, tablets, and phones.

  4. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    This number is generally used as a maximum throughput number for the GPU and generally, a higher fill rate corresponds to a more powerful (and faster) GPU. Memory subsection. Bandwidth – Maximum theoretical bandwidth for the processor at factory clock with factory bus width. GHz = 10 9 Hz. Bus type – Type of memory bus or buses used.

  5. Superposition Benchmark - Wikipedia

    en.wikipedia.org/wiki/Superposition_Benchmark

    Superposition Benchmark is a benchmarking software based on the UNIGINE Engine. The benchmark was developed and published by UNIGINE Company in 2017. The main purpose of software is performance and stability testing for GPUs. Users can choose a workload preset, Low to Extreme, or set the parameters by custom. The benchmark 3D scene is an office ...

  6. Nvidia NVENC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVENC

    Nvidia NVENC. Nvidia NVENC (short for Nvidia Encoder) [ 1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU. It was introduced with the Kepler -based GeForce 600 series in March 2012 (GT 610, GT620 and GT630 is Fermi Architecture). [ 2][ 3]

  7. Heaven Benchmark - Wikipedia

    en.wikipedia.org/wiki/Heaven_Benchmark

    The benchmark was developed and published by UNIGINE Company in 2009. The main purpose of software is performance and stability testing for GPUs. Users can choose a workload preset, Basic or Extreme, or set the parameters by custom. The benchmark 3D scene is a steampunk-style city on flying islands in the middle of the clouds.

  8. List of benchmarking methods and software tools - Wikipedia

    en.wikipedia.org/wiki/List_of_benchmarking...

    There are a number software tools that allow the support of different kinds of benchmarking types . Software. Publisher. Platforms. Notes. Baromitr.com. Subscribe Labs Inc. web-based. This web-based software platform allows any peer group benchmark any performance area of interest.

  9. Comparison of video editing software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_video...

    Multitrack editing. Full-screen playback. Storyboard mode. Video tracks. Audio tracks / max channels. Linear timecode display. GPGPU with OpenCL acceleration. Adobe Premiere Pro. Yes.