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3DMark. 3DMark is a computer benchmarking tool created and developed by UL (formerly Futuremark ), to determine the performance of a computer's 3D graphic rendering and CPU workload processing capabilities. Running 3DMark produces a 3DMark score, with higher numbers indicating better performance. The 3DMark measurement unit is intended to give ...
It uses a scoring system that separates single-core and multi-core performance, [7] [8] and workloads designed to simulate real-world scenarios. [9] The software benchmark is available for macOS, Windows, Linux, Android and iOS. Free users are required to upload test results online in order to run the benchmark.
There are a number software tools that allow the support of different kinds of benchmarking types . Software. Publisher. Platforms. Notes. Baromitr.com. Subscribe Labs Inc. web-based. This web-based software platform allows any peer group benchmark any performance area of interest.
The benchmark was developed and published by UNIGINE Company in 2009. The main purpose of software is performance and stability testing for GPUs. Users can choose a workload preset, Basic or Extreme, or set the parameters by custom. The benchmark 3D scene is a steampunk-style city on flying islands in the middle of the clouds.
C, C++, Data Parallel C++ and Fortran. A collection of design and analysis tools - vectorization (SIMD) optimization, thread prototyping, automated roofline analysis, offload modeling and flow graph analysis. Freeware and Proprietary. Available as part of Intel oneAPI Base Toolkit . Linux Trace Toolkit (LTT) Linux.
This number is generally used as a maximum throughput number for the GPU and generally, a higher fill rate corresponds to a more powerful (and faster) GPU. Memory subsection. Bandwidth – Maximum theoretical bandwidth for the processor at factory clock with factory bus width. GHz = 10 9 Hz. Bus type – Type of memory bus or buses used.
Graphics Launch Market Chipset Code name Device ID [3] Core render clock () Pixel pipelines Shader model (vertex/pixel) API support [4] Memory bandwidth ()DVMT ()Hardware acceleration
Superposition Benchmark is a benchmarking software based on the UNIGINE Engine. The benchmark was developed and published by UNIGINE Company in 2017. The main purpose of software is performance and stability testing for GPUs. Users can choose a workload preset, Low to Extreme, or set the parameters by custom. The benchmark 3D scene is an office ...