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Blender – Computer graphics software featuring modeling, sculpting, texturing, rigging, simulation, rendering, camera tracking, video editing, and compositing. MakeHuman. OpenFX – Modeling and animation software with a variety of built-in post processing effects. Seamless3d – Node-driven 3D modeling software.
User-generated database of comparison between original tracks and covers, or songs that use samples. 460,000. 150,000. SIMUC. Chilean music and musicians. SIMUC is a Non-profit organisation that collects data on composers, academics, institutions, people and other topics related to classical music and Chile .
Music download. A music download (commonly referred to as a digital download) is the digital transfer of music via the Internet into a device capable of decoding and playing it, such as a personal computer, portable media player, MP3 player or smartphone. This term encompasses both legal downloads and downloads of copyrighted material without ...
Wikipedia:Random. On Wikipedia and other sites running on MediaWiki, Special:Random can be used to access a random article in the main namespace; this feature is useful as a tool to generate a random article. Depending on your browser, it's also possible to load a random page using a keyboard shortcut (in Firefox, Edge, and Chrome Alt-Shift + X ).
Free sound effects library for sound producers, video editors, app and game developers. User contributed sound recordings released under Creative Commons licenses. From field-recordings to sound fx, drum loops and musical instrument samples. Royalty Free Sound Effects with a large selection of free sound effects.
The Free Music Archive (FMA) is an online repository of royalty-free music. Established in 2009 by the East Orange, New Jersey community radio station WFMU and in cooperation with fellow stations KBOO and KEXP , it aims to provide music under Creative Commons licenses that can be freely downloaded and used in other works.
Random.org (stylized as RANDOM.ORG) is a website that produces random numbers based on atmospheric noise. [1] In addition to generating random numbers in a specified range and subject to a specified probability distribution, which is the most commonly done activity on the site, it has free tools to simulate events such as flipping coins, shuffling cards, and rolling dice.
How Music Got Free: The End of an Industry, the Turn of the Century, and the Patient Zero of Piracy (Also published as How Music Got Free: What Happens When an Entire Generation Commits the Same Crime?, How Music Got Free: The Inventor, The Mogul and the Thief, and How Music Got Free: A Story of Obsession and Invention) is a non-fiction book by ...