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Loop-invariant code motion. In computer programming, loop-invariant code consists of statements or expressions (in an imperative programming language) that can be moved outside the body of a loop without affecting the semantics of the program. Loop-invariant code motion (also called hoisting or scalar promotion) is a compiler optimization that ...
Loop invariant. In computer science, a loop invariant is a property of a program loop that is true before (and after) each iteration. It is a logical assertion, sometimes checked with a code assertion. Knowing its invariant (s) is essential in understanding the effect of a loop. In formal program verification, particularly the Floyd-Hoare ...
Loop dependence analysis. In computer science, loop dependence analysis is a process which can be used to find dependencies within iterations of a loop with the goal of determining different relationships between statements. These dependent relationships are tied to the order in which different statements access memory locations.
Program optimization. In computer science, program optimization, code optimization, or software optimization is the process of modifying a software system to make some aspect of it work more efficiently or use fewer resources. [1] In general, a computer program may be optimized so that it executes more rapidly, or to make it capable of ...
In compiler theory, loop optimization is the process of increasing execution speed and reducing the overheads associated with loops. It plays an important role in improving cache performance and making effective use of parallel processing capabilities. Most execution time of a scientific program is spent on loops; as such, many compiler ...
Loop unrolling. Loop unrolling, also known as loop unwinding, is a loop transformation technique that attempts to optimize a program's execution speed at the expense of its binary size, which is an approach known as space–time tradeoff. The transformation can be undertaken manually by the programmer or by an optimizing compiler.
Some CFG examples: (a) an if-then-else (b) a while loop (c) a natural loop with two exits, e.g. while with an if...break in the middle; non-structured but reducible (d) an irreducible CFG: a loop with two entry points, e.g. goto into a while or for loop A control-flow graph used by the Rust compiler to perform codegen.
In compiler design, static single assignment form (often abbreviated as SSA form or simply SSA) is a type of intermediate representation (IR) where each variable is assigned exactly once. SSA is used in most high-quality optimizing compilers for imperative languages, including LLVM, the GNU Compiler Collection, and many commercial compilers.