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Real-time strategy (RTS) is a subgenre of strategy video games that does not progress incrementally in turns, [1] but allow all players to play simultaneously, in "real time." By contrast, in turn-based strategy (TBS) games, players take turns to play. The term "real-time strategy" was coined by Brett Sperry to market Dune II in the early 1990s ...
During the early 2000s, when EA was in a period of fast growth, the company developed a reputation of acquiring development studios, primarily for their intellectual property (IP) assets rather than the studios' talent, and then subsequently forcing changes on the studios' work product that impacted the quality or scope of the game, and/or determining the studios were no longer necessary due ...
Typical real-time strategy titles encourage the player to focus on logistics and production as much as or more than combat, whereas real-time tactics games commonly do not feature resource-gathering, production, base-building or economic management, [3] instead focusing on tactical and operational aspects of warfare such as unit formations or the exploitation of terrain for tactical advantage.
Pages in category "Real-time strategy video games" The following 200 pages are in this category, out of approximately 649 total. This list may not reflect recent changes .
Real-time strategy: Ensemble Studios: Microsoft: Magicka: 2 million [75] — January 25, 2011: Action-adventure: Arrowhead Game Studios: Paradox Interactive: Cossacks II: Napoleonic Wars: 2 million [76] Cossacks: April 15, 2005: Real-time strategy: GSC Game World: CDV Software: Crusader Kings III: 2 million [77] Crusader Kings: September 1 ...
Battle Realms is a real-time strategy PC game for Windows that features an unconventional approach to resource management and unit development. It was well received by reviewers, [ 5 ] many of whom praised its at-the-time state of the art 3D engine and East Asian-inspired setting and aesthetics but sale numbers were disappointing.
Dominion: Storm Over Gift 3 is a military science fiction real-time strategy video game developed by Ion Storm, published by Eidos Interactive, and released for Microsoft Windows in 1998. The game was originally developed as a spin-off of the mech simulation game G-Nome by 7th Level .
This is a selected list of massively multiplayer online real-time strategy games. MMORTSs are large multi-user games that take place in perpetual online worlds with hundreds or thousands of other players.