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August 21, 2006 (EU) OS X, Windows. 200608 20060821 August 21, 2006 (NA) In the Groove 2. Roxor Games. Arcade. June 18, 2005. InstrumentChamp. Music Instrument Champ AB.
One of the first examples of this type of subgenre, and of music games in general, is the 1983 arcade game Journey, named after band of the same name, which featured some of the group's music and digitized versions of the band members. Music games for live performance Players performing at a PAX event while playing Rock Band 2
The Magic School Bus is a series of educational software video games developed by Music Pen and published by Microsoft via their Microsoft Home brand. The interactive adventures are part of the larger franchise and based with The Magic School Bus original series books and public television series (which originally aired on PBS ).
Music education is a field of practice in which educators are trained for careers as elementary or secondary music teachers, school or music conservatory ensemble directors. Music education is also a research area in which scholars do original research on ways of teaching and learning music. Music education scholars publish their findings in ...
Freddi Fish. Freddi Fish and the Case of the Missing Kelp Seeds. Freddi Fish 2: The Case of the Haunted Schoolhouse. Freddi Fish 3: The Case of the Stolen Conch Shell. Freddi Fish 4: The Case of the Hogfish Rustlers of Briny Gulch. Freddi Fish 5: The Case of the Creature of Coral Cove. Fritz and Chesster.
R. Rhapsody (video game series) (4 P) Rhythm Heaven (5 P) Rock Band series (2 C, 17 P)
Incredibox. Incredibox (also stylized as INCREDiBOX) is a beatboxing-based music video game, which is created, developed, and published by the French company, So Far So Good (SFSG). The concept of the game is users dragging and dropping sound icons on different characters to make music. The player can find combos to unlock animated bonuses and ...
(In contrast, audio games rely solely on audio elements in a game.) Several forms of music video game exist today with rhythm games dominating the market. Lesser-known forms include pitch- and volume-based games, eidetic musical memory games, free-form music games, and a variety of hybrid and mixed forms.