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  2. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    Shaders are simple programs that describe the traits of either a vertex or a pixel. Vertex shaders describe the attributes (position, texture coordinates, colors, etc.) of a vertex, while pixel shaders describe the traits (color, z-depth and alpha value) of a pixel. A vertex shader is called for each vertex in a primitive (possibly after ...

  3. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    Minecraft. modding. A Minecraft mod is a mod that changes aspects of the sandbox game Minecraft. Minecraft mods can add additional content to the game, make tweaks to specific features, and optimize performance. Thousands of mods for the game have been created, with some mods even generating an income for their authors.

  4. Metal (API) - Wikipedia

    en.wikipedia.org/wiki/Metal_(API)

    developer .apple .com /metal /. Metal is a low-level, low-overhead hardware-accelerated 3D graphic and compute shader API created by Apple, debuting in iOS 8. Metal combines functions similar to OpenGL and OpenCL in one API. It is intended to improve performance by offering low-level access to the GPU hardware for apps on iOS, iPadOS, macOS ...

  5. Italy's Meloni says EU top jobs deal ignores voters' wishes - AOL

    www.aol.com/news/italys-meloni-says-eu-top...

    ROME (Reuters) -Italian Prime Minister Giorgia Meloni criticised on Wednesday plans to share out the top jobs in EU institutions, saying they ignored the successes of rightwing parties at this ...

  6. Bill Gates wants to 'fix the cows' so they stop burping ... - AOL

    www.aol.com/finance/bill-gates-wants-fix-cows...

    The solution looks promising. Bill Gates wants to 'fix the cows' so they stop burping, farting methane into the air — here's the startup he backed to help fight climate change.

  7. Unified shader model - Wikipedia

    en.wikipedia.org/wiki/Unified_shader_model

    The unified shader model uses the same hardware resources for both vertex and fragment processing. In the field of 3D computer graphics, the unified shader model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry ...

  8. Are Tuesdays still the best day to book flights? Here's what ...

    www.aol.com/tuesdays-still-best-day-book...

    For international trips, the savings can be even more – the platform found that flying to Europe this summer on a Tuesday or Wednesday can save $435 per ticket. Google Flights agrees. On average ...

  9. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    The compiled programs are executed on the GPU. OpenGL Shading Language ( GLSL) is a high-level shading language with a syntax based on the C programming language. It was created by the OpenGL ARB (OpenGL Architecture Review Board) to give developers more direct control of the graphics pipeline without having to use ARB assembly language or ...