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  2. Memory hierarchy - Wikipedia

    en.wikipedia.org/wiki/Memory_hierarchy

    In computer organisation, the memory hierarchy separates computer storage into a hierarchy based on response time. Since response time, complexity, and capacity are related, the levels may also be distinguished by their performance and controlling technologies. [1] Memory hierarchy affects performance in computer architectural design, algorithm ...

  3. LINPACK benchmarks - Wikipedia

    en.wikipedia.org/wiki/LINPACK_benchmarks

    The LINPACK Benchmarks are a measure of a system's floating-point computing power. Introduced by Jack Dongarra, they measure how fast a computer solves a dense n by n system of linear equations Ax = b, which is a common task in engineering . The latest version of these benchmarks is used to build the TOP500 list, ranking the world's most ...

  4. Geekbench - Wikipedia

    en.wikipedia.org/wiki/Geekbench

    Geekbench began as a benchmark for Mac OS X and Windows, [3] and is now a cross-platform benchmark that supports macOS, Windows, Linux, Android and iOS. [4] In version 4, Geekbench started measuring GPU performance in areas such as image processing and computer vision. [5] In version 5, Geekbench dropped support for IA-32. [6]

  5. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    This number is generally used as a maximum throughput number for the GPU and generally, a higher fill rate corresponds to a more powerful (and faster) GPU. Memory subsection. Bandwidth – Maximum theoretical bandwidth for the processor at factory clock with factory bus width. GHz = 10 9 Hz. Bus type – Type of memory bus or buses used.

  6. Memory timings - Wikipedia

    en.wikipedia.org/wiki/Memory_timings

    Because system performance depends on how fast memory can be used, this timing directly affects the performance of the system. The timing of modern synchronous dynamic random-access memory (SDRAM) is commonly indicated using four parameters: CL , T RCD , T RP , and T RAS in units of clock cycles ; they are commonly written as four numbers ...

  7. High Bandwidth Memory - Wikipedia

    en.wikipedia.org/wiki/High_Bandwidth_Memory

    High Bandwidth Memory (HBM) is a computer memory interface for 3D-stacked synchronous dynamic random-access memory (SDRAM) initially from Samsung, AMD and SK Hynix.It is used in conjunction with high-performance graphics accelerators, network devices, high-performance datacenter AI ASICs, as on-package cache in CPUs [1] and on-package RAM in upcoming CPUs, and FPGAs and in some supercomputers ...

  8. 3DMark - Wikipedia

    en.wikipedia.org/wiki/3DMark

    3DMark. 3DMark is a computer benchmarking tool created and developed by UL (formerly Futuremark ), to determine the performance of a computer's 3D graphic rendering and CPU workload processing capabilities. Running 3DMark produces a 3DMark score, with higher numbers indicating better performance. The 3DMark measurement unit is intended to give ...

  9. List of Intel graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Intel_graphics...

    Each Subslice contains 8 EUs (two of which are disabled in GT1) and a sampler (4 tex/clk), and has 64 KB shared memory. Intel Quick Sync Video; For Windows 10, the total system memory that is available for graphics use is half the system memory. For Windows 8, it is up to 3840 MB. On Windows 7, it is up to about 1.7 GB through DVMT.