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Computer Gaming World, founded in 1981, stated in 1987 that it was the only survivor of 18 color magazines for computer games in 1984. [8] Meanwhile, in Japan, the first magazines entirely dedicated to video games began appearing from 1982, beginning with ASCII 's LOGiN , followed by several SoftBank publications and Kadokawa Shoten 's Comptiq .
WP:VG/RL. WP:VG/M. Welcome to the WikiProject Video games Reference library of magazines, books, websites, and other publications. It is designed to help editors find sources for previews, development history, critical reviews, or other video game information that has been published in reliable sources.
The Recording Industry Association of America announced the lawsuits Monday brought by labels including Sony Music Entertainment, Universal Music Group and Warner Records.
For more than a year and a half, leaders of Hollywood's actors union have been negotiating with video game companies over a new contract that covers the performers who bring their titles to life.
Coordinated by the Recording Industry Association of America, the music recording industry’s largest trade organization, the lawsuits were filed in U.S. federal courts for the District of ...
Video game culture or gaming culture is a worldwide new media subculture formed by video game hobbyists. As video games have exponentially increased in sophistication, accessibility and popularity over time, they have had a significant influence on popular culture, particularly among adolescents and young adults.
Ray Gun was an American alternative rock-and-roll magazine, first published in 1992 in Santa Monica, California.Led by founding publisher Marvin Scott Jarrett, art director David Carson and executive editor Randy Bookasta, along with founding editor Neil Feineman, Ray Gun explored experimental magazine typographic design and unique angles on the pop cultural currents of the 1990s.
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