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  2. ReShade

    reshade.me

    ReShade supports all of Direct3D 9, Direct3D 10, Direct3D 11, Direct3D 12, OpenGL and Vulkan. A computer with Windows 7 SP1, 8.1, 10 or 11 and .NET Framework 4.6.2 or higher installed is required. ReShade features its very own shading language and compiler, called ReShade FX. The syntax is based on HLSL, adding useful features designed for ...

  3. Marty McFly's Ambient Obscurance (MXAO) with IL - Reshade

    reshade.me/forum/shader-presentation/1874-marty-mc

    Overview. MXAO is a SSAO algorithm designed to be the perfect replacement for faulty AO implementations in modern games. To spice things up, it can also calculate Indirect Lighting. The performance and scalability allows almost GI-like scenes in some cases. Most noteable features are: 1.

  4. [SOLVED] Reshade isn’t launching sims 4 - ReShade Forum

    reshade.me/forum/troubleshooting/4996-solved-reshade-isnt-launching-sims-4

    More. 5 years 8 months ago - 5 years 8 months ago #4 by seri14 Replied by seri14 on topic Reshade isn’t launching sims 4. Please add these information. 1. All your selected options at setup of ReShade and full path of the selected game executable in the dialog. 2. Enumerate all name of files and folders in same folder as containing the game ...

  5. 4.0 - ReShade Forum

    reshade.me/releases/4772-4-0

    Fixed ReShade forcing OpenGL contexts to OpenGL 4.5, when 4.3 is enough; Fixed shader creation failure on D3D10/11 devices with non-default feature level; Fixed using "continue" statement causing the compiler to generate infinite loops; Fixed text editor not being cleared when reloading effects; 4.0.2: Added option to uninstall ReShade to setup ...

  6. Prod80's shader library - ReShade Forum

    reshade.me/forum/shader-presentation/6167-prod80s-shader-library

    4 years 7 months ago #12 by Niko of Death Replied by Niko of Death on topic Prod80's shader library. As someone who has probably spent hundreds of hours adjusting shaders and LUTs to try and mitigate games color grading, these shaders are a godsend! They make it way easier to make effective, but not overdone, changes.

  7. Reshade won't work for Sims 4 at all - ReShade Forum

    reshade.me/forum/troubleshooting/4501-reshade-wont-work-for-sims-4-at-all

    Just to check though, go into your Bin folder (where your ts4 exe is) and check that you have these files (for the most recent ReShade versions): reshade-shaders (folder) d3d9.dll. If those are directly in the Bin folder then you have theoretically installed it correctly.

  8. qUINT - ReShade Forum

    reshade.me/forum/shader-presentation/4393-quint

    qUINT 1.0.001 hotfix. qUINT 1.0.000. Installation is straightfoward, just drop the files into your shader folder, ReShade will find them. You don't need to use all of the shaders, and you can freely combine them with other shaders as you see fit. Note that all qUINT shaders use the qUINT_common.fxh, so don't remove it.

  9. 4.9.1 - Where i can download it? - ReShade Forum

    reshade.me/forum/general-discussion/7811-4-9-1-where-i-can-download-it

    2 years 7 months ago #1 by 1234 4.9.1 - Where i can download it? was created by 1234 Hii, i have problem, beacuse i want to download ReShade 4.9.1 but i can;t find it, I want to download it from original ReShade.

  10. [SOLVED] Sims 4 Game Crash with Reshade - ReShade Forum

    reshade.me/forum/troubleshooting/1068-solved-sims-4-game-crash-with-reshade

    The Sims 4 is the first game I'm trying to get working in Windows 10 and I'm having so much trouble getting it to work with Reshade + SweetFX when it worked perfectly in Windows 7. I get the welcome text for Reshade when I start the game up but then it's almost an immediate crash to desktop. I exceed all the game's requirements by quite a bit ...

  11. 4.8 - ReShade Forum

    reshade.me/releases/6870-4-8

    4.7 + d3d8to9 in Deux Ex Invisible War / Thief Deadly Shadows -> perfect depth buffer ("Depth Display" shader) using depth multiplier set to 2 + copy DB before clear operations 4.8 -> you can only see the Depth Buffer ROTATING (lol) the player camera. Standing still or WASD-moving=totally black screen 4.8 bug or "Depth Display" shader bug with 4.8?