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  2. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    If one is defined, a volume shader describes the light interaction as it passes through the volume of the mesh. Light may be scattered, absorbed, or even emitted [clarification needed] at any point in the volume. [95] The shape of the surface may be altered by displacement shaders. In this way, textures can be used to make the mesh surface more ...