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  2. Strategy guide - Wikipedia

    en.wikipedia.org/wiki/Strategy_guide

    Strategy guide. Strategy guides are instruction books that contain hints or complete solutions to specific video games. The line between strategy guides and video game walkthroughs is somewhat blurred, with the former often containing or being written around the latter. Strategy guides are often published in print, both in book form and also as ...

  3. Video game walkthrough - Wikipedia

    en.wikipedia.org/wiki/Video_game_walkthrough

    Video games. A video game walkthrough is a guide aimed towards improving a player's skill within a particular video game and often designed to assist players in completing either an entire video game or specific elements. Walkthroughs may alternatively be set up as a playthrough, where players record themselves playing through a game and upload ...

  4. Let's Play - Wikipedia

    en.wikipedia.org/wiki/Let's_Play

    Let's Play. A Let's Play (LP) is a video (or screenshots accompanied by text) documenting the playthrough of a video game, often including commentary and/or a camera view of the gamer 's face. [1] A Let's Play differs from a video game walkthrough or strategy guide by focusing on an individual's subjective experience with the game, often with ...

  5. Risk (game) - Wikipedia

    en.wikipedia.org/wiki/Risk_(game)

    Risk is a strategy board game of diplomacy, conflict and conquest [1] for two to six players. The standard version is played on a board depicting a political map of the world, divided into 42 territories, which are grouped into six continents. Turns rotate among players who control armies of playing pieces with which they attempt to capture ...

  6. Paranoia (role-playing game) - Wikipedia

    en.wikipedia.org/wiki/Paranoia_(role-playing_game)

    978-0-87431-025-2. Paranoia is a dystopian science-fiction tabletop role-playing game originally designed and written by Greg Costikyan, Dan Gelber, and Eric Goldberg, and first published in 1984 by West End Games. Since 2004 the game has been published under license by Mongoose Publishing. The game won the Origins Award for Best Roleplaying ...

  7. Shamanism - Wikipedia

    en.wikipedia.org/wiki/Shamanism

    [citation needed] The shaman is able to "release" game animals, or their souls, from their hidden abodes. [80] [81] The Piaroa people have ecological concerns related to shamanism. [82] Among the Inuit the angakkuq (shamans) fetch the souls of game from remote places, [83] [84] or soul travel to ask for game from mythological beings like the ...

  8. Stray (video game) - Wikipedia

    en.wikipedia.org/wiki/Stray_(video_game)

    Stray (video game) Stray. (video game) Stray is a 2022 adventure game developed by BlueTwelve Studio and published by Annapurna Interactive. The story follows a stray cat who falls into a walled city populated by robots, machines, and mutant bacteria, and sets out to return to the surface with the help of a drone companion, B-12. The game is ...

  9. Fallout (franchise) - Wikipedia

    en.wikipedia.org/wiki/Fallout_(franchise)

    Fallout is a media franchise of post-apocalyptic role-playing video games created by Tim Cain and Leonard Boyarsky, [1] [2] at Interplay Entertainment.The series is set during the first half of the 3rd millennium, and its atompunk retrofuturistic setting and artwork are influenced by the post-war culture of the 1950s United States, with its combination of hope for the promises of technology ...