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  2. Decima (game engine) - Wikipedia

    en.wikipedia.org/wiki/Decima_(game_engine)

    Decima is a proprietary game engine made by Guerrilla Games and released in November 2013, that includes tools and features like artificial intelligence and game physics.It is compatible with 4K resolution and high-dynamic-range imaging, used for games on PlayStation 4, PlayStation 5, Microsoft Windows, macOS and iOS.

  3. Guerrilla Games - Wikipedia

    en.wikipedia.org/wiki/Guerrilla_Games

    Guerrilla uses a proprietary game engine now known as Decima. [40] The Decima engine is also used by other developers, such as Kojima Productions who use it for the Death Stranding series. In April 2023, Guerrilla Games announced that the studio's technical director Michiel van der Leeuw would be focusing on the development of the engine. [39]

  4. Category:Decima (game engine) - Wikipedia

    en.wikipedia.org/wiki/Category:Decima_(game_engine)

    Decima (game engine) Decima is a proprietary game engine developed by Guerrilla Games, released on November 15, 2013. It houses tools for creating artificial intelligence, physics, logics and worlds as well as 4K and HDR compatibility.

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  6. Category:Decima (game engine) games - Wikipedia

    en.wikipedia.org/wiki/Category:Decima_(game...

    A list of video games made by the proprietary game engine, Decima. Pages in category "Decima (game engine) games" The following 8 pages are in this category, out of 8 total.

  7. Until Dawn - Wikipedia

    en.wikipedia.org/wiki/Until_Dawn

    The Decima game engine was programmed to determine how the music was layered depending on players' choices in the game. [36] The game's soundtracks were nearly 15 hours long. [ 45 ] The theme song, "O Death", was performed by Amy Van Roekel.

  8. Creation Engine - Wikipedia

    en.wikipedia.org/wiki/Creation_Engine

    Creation Engine is a 3D video game engine created by Bethesda Game Studios based on the Gamebryo engine. The Creation Engine has been used to create role-playing video games such as The Elder Scrolls V: Skyrim, Fallout 4, and Fallout 76. A new iteration of the engine, Creation Engine 2, was used to create Starfield.

  9. Category:Video game engines - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game_engines

    P. Panta Rhei (game engine) PathEngine. Phaser (game framework) PICO-8. Pie in the Sky (game engine) Pixel Game Maker MV. Plasma (game engine) PlayCanvas.