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Nvidia G-Sync. G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [ 1] G-Sync eliminates screen tearing by allowing a video display 's refresh rate to adapt to the frame rate of the outputting device ( graphics card / integrated ...
Low-density parity-check (LDPC) codes are a class of highly efficient linear block codes made from many single parity check (SPC) codes. They can provide performance very close to the channel capacity (the theoretical maximum) using an iterated soft-decision decoding approach, at linear time complexity in terms of their block length.
In Direct3D 11, the concept of feature levels has been further expanded to run on most downlevel hardware including Direct3D 9 cards with WDDM drivers.. There are seven feature levels provided by D3D_FEATURE_LEVEL structure; levels 9_1, 9_2 and 9_3 (collectively known as Direct3D 11 Level 5) re-encapsulate various features of popular Direct3D 9 cards conforming to Shader Model 2.0, while ...
In computing, CUDA (originally Compute Unified Device Architecture) is a proprietary [ 1] parallel computing platform and application programming interface (API) that allows software to use certain types of graphics processing units (GPUs) for accelerated general-purpose processing, an approach called general-purpose computing on GPUs ( GPGPU ).
Graphics Launch Market Chipset Code name Device ID [3] RAMDAC clock () Pixel pipelines Shader model (vertex/pixel) API support Memory bandwidth ()DVMT ()Hardware acceleration ...
Vulkan 1.3. History. Predecessor. i740. Intel Arc is a brand of graphics processing units designed by Intel. These are discrete GPUs mostly marketed for the high-margin PC gaming market. The brand also covers Intel's consumer graphics software and services. Arc competes with Nvidia 's GeForce and AMD 's Radeon lines. [2]
Nvidia NVENC. Nvidia NVENC (short for Nvidia Encoder) [ 1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU. It was introduced with the Kepler -based GeForce 600 series in March 2012 (GT 610, GT620 and GT630 is Fermi Architecture). [ 2][ 3]
Before Windows 7, Sound Recorder could save the recorded audio in waveform audio (.wav) container files.Sound Recorder could also open and play existing .wav files. To successfully open compressed .wav files in Sound Recorder, the audio codec used by the file must be installed in the Audio Compression Manager (ACM); Windows installations dating back to at least Windows 95 came with a selection ...