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  2. n-back - Wikipedia

    en.wikipedia.org/wiki/N-back

    n -back. n. -back. The n-back task is a continuous performance task that is commonly used as an assessment in psychology and cognitive neuroscience to measure a part of working memory and working memory capacity. [ 1] The n -back was introduced by Wayne Kirchner in 1958. [ 2] N-Back games are purported to be a training method to improve working ...

  3. Mental chronometry - Wikipedia

    en.wikipedia.org/wiki/Mental_chronometry

    Mental chronometry is the scientific study of processing speed or reaction time on cognitive tasks to infer the content, duration, and temporal sequencing of mental operations. Reaction time (RT; also referred to as " response time ") is measured by the elapsed time between stimulus onset and an individual's response on elementary cognitive ...

  4. Posner cueing task - Wikipedia

    en.wikipedia.org/wiki/Posner_cueing_task

    The Posner cueing task, also known as the Posner paradigm, is a neuropsychological test often used to assess attention. Formulated by Michael Posner, [ 1] it assesses a person's ability to perform an attentional shift. It has been used and modified to assess disorders, focal brain injury, and the effects of both on spatial attention.

  5. Performance-enhancing substance - Wikipedia

    en.wikipedia.org/wiki/Performance-enhancing...

    Performance-enhancing substances, also known as performance-enhancing drugs ( PEDs ), [ 1] are substances that are used to improve any form of activity performance in humans. A well-known example of cheating in sports involves doping in sport, where banned physical performance-enhancing drugs are used by athletes and bodybuilders.

  6. Aimlabs - Wikipedia

    en.wikipedia.org/wiki/Aimlabs

    Aimlabs. Aimlabs, formerly Aim Lab, is an aim-training shooter game released on June 16, 2023. It was developed and published by State Space Labs, Inc.. It allows players to practice and optimize their gameplay in a first or third-person shooter setting. It is available for the Windows, Xbox, Android, and iOS operating systems.

  7. Mental rotation - Wikipedia

    en.wikipedia.org/wiki/Mental_rotation

    Mental rotation is the ability to rotate mental representations of two-dimensional and three-dimensional objects as it is related to the visual representation of such rotation within the human mind. [ 1] There is a relationship between areas of the brain associated with perception and mental rotation.

  8. Power law of practice - Wikipedia

    en.wikipedia.org/wiki/Power_law_of_practice

    The power law of practice states that the logarithm of the reaction time for a particular task decreases linearly with the logarithm of the number of practice trials taken. It is an example of the learning curve effect on performance. It was first proposed as a psychological law by Snoddy (1928), [1] used by Crossman (1959) [2] in his study of ...

  9. Jensen box - Wikipedia

    en.wikipedia.org/wiki/Jensen_box

    The standard Jensen box is approximately 12 by 20 inches in size with a sloping face. Eight buttons are arrayed in a semicircle with a 'home' key in the lower center. Above each response button is a small LED light. Following an auditory warning tone and a delay, one of the lights is illuminated and the participant releases their finger from ...