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  2. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    Video games. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation ...

  3. Category:Video games based on musicians - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_based...

    Musician video games are video games in which professional musicians and/or member of the music industry ( singers, guitarists, bands, etc.) have actively participated through creation and/or development. Non-game digital multimedia created by musicians may also be considered "musician video games" despite the lack of traditional game-play.

  4. Sound and music computing - Wikipedia

    en.wikipedia.org/wiki/Sound_and_music_computing

    Sound and music computing. Sound and music computing ( SMC) is a research field that studies the whole sound and music communication chain from a multidisciplinary point of view. By combining scientific, technological and artistic methodologies it aims at understanding, modeling and generating sound and music through computational approaches.

  5. 2 Stock-Split Stocks You Can Confidently Buy Right Now ... - AOL

    www.aol.com/2-stock-split-stocks-confidently...

    The good news for Sony is that it has other catalysts capable of pushing its valuation and profits higher until the next-generation console makes its debut (likely in 2027).

  6. Intellectual property protection of video games - Wikipedia

    en.wikipedia.org/wiki/Intellectual_property...

    The protection of intellectual property (IP) of video games through copyright, patents, and trademarks, shares similar issues with the copyrightability of software as a relatively new area of IP law. The video game industry itself is built on the nature of reusing game concepts from prior games to create new gameplay styles but bounded by ...

  7. Music technology (electronic and digital) - Wikipedia

    en.wikipedia.org/wiki/Music_technology...

    Digital music technology encompasses the use of digital instruments, computers, electronic effects units, software, or digital audio equipment by a performer, composer, sound engineer, DJ, or record producer to produce, perform [1] or record music. The term refers to electronic devices, instruments, computer hardware, and software used in ...

  8. Linux - Wikipedia

    en.wikipedia.org/wiki/Linux

    Linux was originally developed for personal computers based on the Intel x86 architecture, but has since been ported to more platforms than any other operating system. Because of the dominance of Linux-based Android on smartphones, Linux, including Android, has the largest installed base of all general-purpose operating systems as of May 2022.

  9. Recording practices of the Beatles - Wikipedia

    en.wikipedia.org/wiki/Recording_practices_of_the...

    The studio practices of the Beatles evolved during the 1960s and, in some cases, influenced the way popular music was recorded. Some of the effects they employed were sampling, artificial double tracking (ADT) and the elaborate use of multitrack recording machines. They also used classical instruments on their recordings and guitar feedback.