Search results
Results From The WOW.Com Content Network
The Uplay system works by having the installed game on the local PCs incomplete and then continuously downloading parts of the game code from Ubisoft's servers as the game progresses. It was more than a month after the PC release in the first week of April that software was released that could bypass Ubisoft's DRM in Assassin's Creed II. The ...
Ubisoft Connect (formerly Ubisoft Game Launcher and later Uplay) is a digital distribution, digital rights management, multiplayer and communications service developed by Massive Entertainment to provide an experience similar to the achievements/trophies offered by various other game companies. The service is provided across various platforms.
Ubisoft Entertainment SA (/ ˈ j uː b i s ɒ f t /; French:; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world.
EA (app) EA, also known as EA Desktop and formerly known as Origin, is a digital distribution platform for Microsoft Windows and macOS, developed by Electronic Arts for purchasing and playing video games. In October 2022, Origin for Windows was discontinued, directing players to the EA App, with the macOS version remaining as the primary method ...
After some time, Good Old Games was approached by Ubisoft, who were interested in selling their older titles through the service as well. Once Ubisoft was signed, it became easier for Good Old Games to convince other publishers to allow them to offer older titles on the service. Marketing stunt and relaunch
A cloud gaming server runs the game, receiving controller input actions from and streaming audio and video to the player's thin client. cloud save The player's saved game is stored at a remote server. This may provide a backup, or enable access from a different game system. See also cross-save. clutch. Also clutching the game and coming in clutch.
unity .com. Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console, augmented reality, and virtual reality platforms.
A Linux-based system is a modular Unix-like operating system, deriving much of its basic design from principles established in Unix during the 1970s and 1980s. Such a system uses a monolithic kernel, the Linux kernel, which handles process control, networking, access to the peripherals, and file systems.